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Van Richten's Guide to Vampires is a 96-page sourcebook for Advanced Dungeons & Dragons 2nd edition released in [missing data].

Official synopsis[]

At last, some means of combating the ultimate undead—vampires—have found their way into print. Within these pages, Dr. Rudolph Van Richten shares his vast background as one of Ravenloft's most formidable lore masters and vampire hunters. Decades of research and experience have been compiled into discussions that define the very nature of these kings of the undead and help put them at a disadvantage to mortals, whom they consider to be "mere cattle."

Dr. Van Richten has detailed vampiric powers, weaknesses, feeding and sleeping habits, and even their varied relationships with others of their own kind. Old myths are dispelled, new facts are uncovered, and the experiences of both vampires and those who hunt them are recorded for your safety and enlightenment.

Quickly! Soon the sun sets and the dead will rise! The vampires of Ravenloft know no mercy, and you must be prepared—before the darkness engulfs you.

For all character levels.

Content[]

Development and release[]

Development[]

The book was written by Nigel D. Findley. Art was provided by Den Beauvais, Stephen Fabian and Roy E. Parker.

Release[]

Van Richten's Guide to Vampires was released by TSR in for $[missing data] US or $[missing data] Canadian.

On November 19, 2013, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $2.99.

Reception and influence[]

Critical reception[]

As of 2023, Van Richten's Guide to Vampires reached the rank of Gold seller on DriveThruRPG.

Influence on other works[]

External links[]

References[]


Advanced Dungeons & Dragons 2nd edition
Core rules
Player's HandbookDungeon Master Guide
Monstrous Compendium Volume OneMonstrous Compendium Volume TwoMonstrous Manual
First QuestIntroduction to Advanced Dungeons & Dragons GameThe Complete Starter SetDungeons & Dragons Adventure Game
Optional core rules
Player's Option: Combat & TacticsPlayer's Option: Skills & PowersPlayer's Option: Spells & Magic
Dungeon Master Option: High-Level CampaignsCampaign Option: Council of Wyrms
Supplement lines
Player's Handbook Rules SupplementDungeon Master's Guide Rules Supplement
Monstrous Compendium AppendixMonstrous Compendium Annual
Encyclopedia MagicaHistorical ReferenceThe Magic EncyclopediaMonstrous ArcanaPriest's Spell CompendiumWizard's Spell Compendium
Other supplements
Bastion of FaithBook of ArtifactsCastle SitesChronomancerCity SitesCollege of WizardryCountry SitesDen of ThievesDungeon Builder's GuidebookGuide to HellLegends & LoreRogues' GalleryShamanTome of MagicThe Vortex of Madness and Other Planar PerilsWarriors of HeavenWorld Builder's Guidebook
Adventures
The Apocalypse StoneAxe of the Dwarvish LordsCleric's Challenge (II) • The Dancing Hut of Baba YagaDestiny of KingsDie Vecna Die!Dragon MountainDungeons of DespairFighter's Challenge (II) • The Gates of Firestorm PeakA Hero's TaleLabyrinth of MadnessThe Lost Shrine of BundushaturMoonlight MadnessThe Murky DeepNight Below: An Underdark CampaignA Paladin in HellReturn to the Tomb of HorrorsReverse DungeonRoad to DangerThe Rod of Seven PartsThe Shattered CircleThe Silver KeySwamplightTale of the CometTales of EnchantmentTemple, Tower, & TombThief's Challenge (II) • TSR Jam 1999Wizard's Challenge (II)
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