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Tome of Magic: Pact, Shadow, and Truename Magic is a 288-page sourcebook for Dungeons & Dragons 3.5 released in March 2006.

Official synopsis[]

Unlock the Magical Power of Vestiges, Shadows, and Syllables

The Tome of Magic: Pact, Shadow, and Truename Magic supplement presents three new kinds of magic that you can integrate easily into any Dungeons & Dragons campaign. These magic "subsystems" function alongside the existing D&D magic system and offer new game mechanics, character options, and adventure possibilities. Within this tome you’ll fifi nd three new standard classes - one for each new kind of magic - as well as new spells, feats, prestige classes, monsters, and magic items tied thematically to each.

  • Pact Magic: Powerful entities known as vestiges exist beyond the boundaries of life, death, and undeath. The binder uses pact magic - a combination of symbols and secret rituals - to summon these entities, strike bargains with them, and gain their formidable and sometimes bizarre supernatural powers.
  • Shadow Magic: The Plane of Shadow is a dark, twisted reflection of the real world. The shadowcaster, by understanding the fundamental properties of the plane and unlocking its magical mysteries, learns to harness and channel its umbral gloom, shaping the darkness to serve her whim.
  • Truename Magic: Every creature has a truename - the word of its creation. The truenamer knows the primal language of the universe - the language of Truespeech - and learns the truenames of creatures and objects to gain control over them, transform them, or destroy them.

For use with the Dungeons & Dragons core Player’s Handbook, Dungeon Master’s Guide, and Monster Manual.

Content[]

Development and release[]

Development[]

Tome of Magic (3e) was written by Matthew Sernett, Dave Noonan, Ari Marmell, and Robert J. Schwalb.

Release[]

Tome of Magic (3e) was released by Wizards of the Coast in March 2006 for $39.95 US, or $56.95 Canadian.[1]

On August 20, 2013, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $19.99.

Reception and influence[]

Critical reception[]

As of 2023, Tome of Magic (3e) reached the rank of Electrum seller on DriveThruRPG.

Influence on other works[]

External links[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Product page. Wizards.com, via Web Archive.
Dungeons & Dragons 3.5
Core rules
Player's HandbookDungeon Master's GuideMonster ManualDungeons & Dragons Basic Game
Supplements
Book of Exalted DeedsCityscapeComplete AdventurerComplete ArcaneComplete ChampionComplete DivineComplete MageComplete PsionicComplete ScoundrelComplete WarriorDraconomiconDragon MagicDrow of the UnderdarkDungeon Master's Guide IIDungeonscapeElder EvilsExpanded Psionics HandbookFiendish Codex I: Hordes of the AbyssFiendish Codex II: Tyrants of the Nine HellsFrostburnHeroes of BattleHeroes of HorrorLibris MortisLords of MadnessMagic Item CompendiumMagic of IncarnumMiniatures HandbookMonster Manual IIIMonster Manual IVMonster Manual VPlanar HandbookPlayer's Handbook IIRaces of DestinyRaces of the DragonRaces of StoneRaces of the WildSandstormSpell CompendiumStormwrackTome of BattleTome of MagicUnearthed ArcanaWeapons of Legacy
Adventures
Expedition to Castle RavenloftExpedition to the Demonweb PitsExpedition to the Ruins of GreyhawkFantastic Locations: Dragondown GrottoRed Hand of Doom
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