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Tome and Blood: A Guidebook to Wizards and Sorcerers is a 96-page sourcebook for Dungeons & Dragons 3rd edition released in July 2001.

Official synopsis[]

A Spell Is Better than a Thousand Words

Every mystic library reserves a place for this single potent volume of arcane lore. It's packed with ways to customize sorcerer and wizard characters, including:

  • New feats, spells, and magic items.
  • New prestige classes, including the dragon disciple, fatespinner, and pale apprentice.
  • Information about special organizatinos such as the Broken Wands and the Arcane Order.
  • Maps of a mages'guildhall and a home that a sorcerer and a wizard share.

Tome and Blood is indispensable to players and Dungeon Masters who want to add a new dimension to sorcerers and wizards.

Content[]

This section is incomplete. Please complete this section and remove this {{secstub}} notice.

Tome and Blood is an expansion which primarily offers new feats, spells, magic items and rules for arcane spellcasters. The book's title references the wizard and sorcerer classes.

Development and release[]

Development[]

The book was written by Andy Collins, Bruce R. Cordell, Duane Maxwell and John D. Rateliff. Art was provided by Dennis Kauth, Todd Lockwood and Wayne Reynolds.

Release[]

Tome and Blood was released by Wizards of the Coast in July 2001 for $19.95 US, or $31.95 Canadian.[1]

On February 3, 2015, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $7.99.

Reception and influence[]

Critical reception[]

As of 2023, Tome and Blood: A Guidebook to Wizards and Sorcerers reached the rank of Electrum seller on DriveThruRPG.

Influence on other works[]

Several rules elements were reprinted in later D&D 3.5 sourcebooks, with some revisions. The feats Augment Summoning, Greater Spell Focus, Greater Spell penetration, Eschew Materials, and Widen Spell appeared in the Player's Handbook (3.5) (2003). Most of the book's prestige classes were revised for later works: the he arcane trickster and dragon disciple appeared in the Dungeon Master's Guide (3.5) (2003); the acolyte of the skin, alienist, blood magus, elemental savant, fatespinner, mage of the Arcane Order, mindbender, and wayfarer guide appeared in Complete Arcane (2004); the bladesinger and spellsword appeared in Complete Warrior (2003); and the pale master and true necromancer appeared in Libris Mortis (2004).

The golem manual appeared in the Dungeon Master's Guide (3.5) (2003). The spells arcane sight, command undead, dimensional lock, eagle's splendor, false life, fox's cunning, mordenkainen's private sanctum, and owl's wisdom appeared in the Player's Handbook (3.5) (2003).

The arcane trickster subsequently appeared in D&D 5th edition's Player's Handbook (5e) (2014). Bladesinging appeared in Sword Coast Adventurer's Guide (2015) and Tasha's Cauldron of Everything (2020).

External links[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Product page. Wizards.com, via Web Archive.
Dungeons & Dragons 3.0
Core rules
Player's HandbookDungeon Master's GuideMonster ManualDungeons & Dragons Adventure Game
Supplements
Arms and Equipment GuideBook of ChallengesBook of Vile DarknessDefenders of the FaithDeities and DemigodsEnemies and AlliesEpic Level HandbookFiend FolioGhostwalkHero Builder's GuidebookLiving Greyhawk Gazetteer (Gazetteer) • Manual of the PlanesMasters of the WildMonster Manual IIOriental AdventuresPsionics HandbookSavage SpeciesSong and SilenceStronghold Builder's GuidebookSword and FistTome and Blood
Adventures
The Sunless CitadelThe Forge of FuryThe Fright at TristorThe Speaker in DreamsThe Standing StoneReturn to the Temple of Elemental EvilHeart of Nightfang SpireDeep HorizonLord of the Iron FortressBastion of Broken SoulsCity of the Spider Queen