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T1 The Village of Hommlet is a 24-page adventure module for Advanced Dungeons & Dragons 1st edition released in 1979.

Official synopsis[]

The Village of Hommlet has grown up around a crossroads in a woodland. Once far from any important activity, it became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily of its inhabitants, the Temple and its evil hordes were destroyed a decade ago, but Hommlet still suffers from incursions of bandits and strange monsters.

This module contains a map of the village and lands around, a large scale map of the inn, church, trading post, and guard tower (main floor, upper rooms and cellars), an informational key regarding the inhabitants, and a map and exploration key for a destroyed moat house, a former outpost of the Temple of Elemental Evil. The whole provides a complete, ready-to-play scenario, and is a lead-in to DUNGEON MODULE T2, THE TEMPLE OF ELEMENTAL EVIL.


This section is incomplete. Please complete this section and remove this {{secstub}} notice.

Development and release[]


The module was written by Gary Gygax. Art was provided by Dave A. Trampier and David A. Sutherland III.

The module was based on Gygax's personal D&D campaign. This distinguishes it from the G-series, D-series, and Tomb of Horrors, all of which were originally invented for tournament play, and only later appeared in his own campaign. Other modules based on Gygax's own campaign were T1-4 The Temple of Elemental Evil (1985), EX1 Dungeonland (1983), EX2 The Land Beyond the Magic Mirror (1983), and WG6 Isle of the Ape (1985).[1]

T1 was written as an introductory module, similar to B1 In Search of the Unknown (1979).[2]

Gygax mapped out the village in detail before running sessions in it. Random generation was used to fill in surrounding areas. Gygax found the use of random tables in this manner to ultimately be more time-consuming than coming up with ideas normally.[3]


The module was playtested internally at TSR. Tim Kask played the Druid of the Grove, who would enter D&D canon as Jaroo Ashstaff. When he missed sessions due to family commitments, the party invented ribald songs about his character, gaining the nickname "Tim the Lusty Druid".[4][5][6]


The Village of Hommlet was released by TSR in 1979 for $[missing data] US.

The module received seven printings. Initial printings used a monochrome orange cover. From the fourth printing onward in 1981, the module had a green cover with full-color art.[7]

On January 22, 2013, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $4.99.

Reception and influence[]

Critical reception[]

In Dragon #49 (May 1981), Ed Greenwood praised The Village of Hommlet as "an admirable model for the DM."

As of 2023, The Village of Hommlet reached the rank of Adamantine seller on DriveThruRPG.

Influence on other works[]

T1 The Village of Hommlet was originally intended to have a sequel, title T2 The Temple of Elemental Evil. Although T2 was never released, some years later TSR published the super-module T1-4 The Temple of Elemental Evil (1985), which includes The Village of Hommlet. Gygax's original plan was for a third module based on Stoink, and a fourth based on wherever his players went.[8]

The World of Greyhawk Fantasy Game Setting (1983) refers to The Village of Hommlet by an alternate code WG1, and The Lost Caverns of Tsojcanth as WG3, suggesting that The Temple of Elemental Evil was intended to take the code WG2 as part of a World of Greyhawk series beginning with The Village of Hommlet. Tsojcanth was eventually released as module S4.

In 2009, the RPGA DM Rewards program released a 24-page conversion of The Village of Hommlet for D&D 4th edition.[9] The module was reprinted in The Village of Hommlet, Dungeon #212 (Mar 2013).

The Inn of the Welcome Wench, a tavern in the module, was explored in Dragon #423 (May 2013).

External links[]


  1. Q&A with Gary Gygax, page 363. ENWorld, Apr 14, 2007.
  2. Q&A with Gary Gygax, page 284. ENWorld, Jun 29, 2006.
  3. Q&A with Gary Gygax, page 90. ENWorld, Jan 24, 2004.
  4. Q&A with Tim Kask, page 1. Dragonsfoot, April 29, 2007.
  5. Q&A with Tim Kask, page 101. Dragonsfoot, March 8, 2011.
  6. Q&A with Tim Kask, page 107. Dragonsfoot, August 14, 2011.
  7. T1 Village of Hommlet - The Acaeum
  8. Q&A with Gary Gygax, page 284. ENWorld, Jun 29, 2006.
  9. RPGA Report, Dragon #376 (Jun 2009).
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