The Forge of War is a 160-page sourcebook for Dungeons & Dragons 3.5 released in June 2007.
Official synopsis[]
The Last War Never Ended
The Treaty of Thronehold stopped the massive march of armies across Khorvaire, but it didn’t put an end to espionage, unrest, and border skirmishes among the nations of Eberron. And no treaty could ever end the horrors that haunt the dreams of every soldier, spy, and adventurer whose life was shattered by a century of warfare.
This supplement for the EBERRON campaign setting presents everything you need to bring the Last War to life in your game, whether you’re playing a character who fought in the war or running adventures that take place during the century of conflict. New character options let you explore battlefield backgrounds, the magic of war, battle scars, and the benefits of working as a team. Campaign seeds help the Dungeon Master introduce the themes and events of the Last War in a current-day campaign or send characters back to their wartime days through flashbacks or actual travel through time. A comprehensive overview of the Last War provides all you need to know about the events, armies, battlefields, and themes of Eberron’s greatest clash of nations.
For use with these Dungeons & Dragons core products: Player’s Handbook, Dungeon Master’s Guide, Monster Manual, EBERRON Campaign Setting.
Content[]
Development and release[]
Development[]
The Forge of War was written by James Wyatt, Wolfgang Baur, and Ari Marmell. Art was provided by David Bircham, Tomm Coker, and Arnold Doong.
Release[]
The Forge of War was released by Wizards of the Coast in June 2007 for $29.95 US, or $37.95 Canadian.[1]
On November 5, 2013, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $14.99.
Reception and influence[]
Critical reception[]
As of 2023, The Forge of War reached the rank of Platinum seller on DriveThruRPG.