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The Forge of Fury is a 32-page sourcebook for Dungeons & Dragons 3rd edition released in November 2000. It is intended for 3rd-level characters.

It is the second work in a series of eight linked modules unofficially referred to as the Sunless Citadel adventure path. It consists of The Sunless Citadel (2000), The Forge of Fury (2000), The Speaker in Dreams (2001), The Standing Stone (2001), Heart of Nightfang Spire (2001), Deep Horizon (2001), Lord of the Iron Fortress (2002), and Bastion of Broken Souls (2002).

It received a reprint in the D&D 5th edition adventure compendium Tales from the Yawning Portal (2017).

Spoiler alert: The following article contains spoilers for a Dungeons & Dragons product.

Official synopsis[]

What Waits in the Ruined Dwarf Stronghold?

Two hundred years ago, the great dwarf smith Durgeddin the Black built Khundrukar, a hidden stronghold for his war of vengeance against all orckind. For years Durgeddin labored, until the orcs discovered Khundrukar and stormed the citadel, slaying all within. Legends say that Durgeddin's masterful blades and glittering treasures were never found.

"The Forge of Fury" is the second in a series of eight stand-alone adventures for the Dungeons & Dragons game. It details Khundrukar's five extensive levels of fierce tribes, dangerous obstacles, diabolical traps, and monstrous creatures.

To use this adventure, a Dungeon Master also needs the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual.



Around two hundred years ago, the legendary dwarven smith Durgeddin the Black and his clan founded the secret stronghold of Khundrukar after being forced from their ancestral home by orcs and trolls.

Around a hundred years ago, a powerful tribe of orcs interrogated a captured dwarf of Durgeddin's clan, and discovered the location of their stronghold. After a lengthy siege, the orcs overwhelmed the mountain settlement and wiped out the tribe. Today, its ruins are inhabited by orcs and other more terrible creatures.


The player characters explore the forgotten stronghold of Khundrukar in the hopes of finding the rumoured ancient blades of Durgeddin.

Development and release[]


The book was written by Richard Baker. Art was provided by Tood Lockwood and Dennis Cramer. It was intended as a follow-up to The Sunless Citadel (2000).

A preview appeared in Dragon #277 (Nov 2000), p.28, originally under the name "Forge of Fury" (no "The") and depicting a pre-release version of the book's cover using a slightly different version of the Dungeons & Dragons logo. It listed the book under the product code TSR11644, although Wizards of the Coast's website would list the item code 865750000. The finished version of the book changed the title to "The Forge of Fury" and moved the title name to the side to avoid obscuring the excellent art of the black dragon Nightscale.


The Forge of Fury was released by Wizards of the Coast in November 2000 for $9.95 US,[1]or $15.99 Canadian.[2]

On January 22, 2013, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $4.99.

Reception and influence[]

Critical reception[]

In The 30 Greatest D&D Adventures of All Time, Dungeon #116 (Nov 2004), p.76, The Forge of Fury was rated as #12. Christopher Perkins noted its use of intelligent opponents who use their lairs creatively, and that the module required teamwork. It was the second highest rated D&D third edition adventure after Return to the Temple of Elemental Evil (2001), and the only adventure module in the Sunless Citadel series to be honored in this list. This article also retraoctively defined the series as an "adventure path", a term which was not coined until after its release.

Kevin Kulp described it as a fun, solid old-school adventure, heavy on combat. He suspected that it was also highly lethal, particularly for the roper encounter, which reflects an old-school sense that not every encounter will be fair.[3]

As of 2023, The Forge of Fury reached the rank of Platinum seller on DriveThruRPG.

Influence on other works[]

The Speaker in Dreams was the third in a series of eight adventure modules: The Sunless Citadel (2000), The Forge of Fury (2000), The Speaker in Dreams (2001), The Standing Stone (2001), Heart of Nightfang Spire (2001), Deep Horizon (2001), Lord of the Iron Fortress (2002), and Bastion of Broken Souls (2002). The concept of a series of linked adventure modules taking a character from level 1 to 20 would be come to be known as an "adventure path", a term first used by James Wyatt to describe this series in an interview in Dragon #281 (Mar 2001). Dungeon Magazine went on to publish its own adventure paths beginning in Dungeon #97 (Mar/Apr 2003). Following Dungeon's closure in 2007, adventure paths formed a core feature of Paizo Publishing's Pathfinder product line, which at one point surpassed Dungeons & Dragons in sales.

In 2008, RPG blog The Alexandrian posited that this adventure module had a negative effect on D&D 3rd edition. According to this hypothesis, the inclusion of the unusually deadly challenge rating 10 roper in a low-level module led to complaints from many players, who expected all encounters to be level-appropriate. While the Dungeon Master's Guide (3.0) (2000) recommended a range of encounter difficulties, Wizards of the Coast complied with player expectations in future adventure modules, standardizing the D&D experience around longer, riskier and more resource-intensive combat encounters, which in turn encouraged the 15-minute adventuring day problem.[4]

Durgeddin the Black from this adventure module was named in Draconomicon (3e) (2003), p.286 as the creator of two fine mithral helms of exceptional value.

The Forge of Fury was one of the dungeons mentioned in the Dungeon Survival Guide (2007).

External links[]


  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Product page. Wizards.com, via Web Archive.
  2. Previews, Dragon #277 (Nov 2000), p.28.
  3. The Forge of Fury (3e) on DriveThruRPG
  4. Revisiting Encounter Design. The Alexandrian, Aug 30, 2008.
Sunless Citadel series
The Sunless CitadelThe Forge of FuryThe Speaker in DreamsThe Standing StoneHeart of Nightfang SpireDeep HorizonLord of the Iron FortressBastion of Broken Souls
Dungeons & Dragons 3.0
Core rules
Player's HandbookDungeon Master's GuideMonster ManualDungeons & Dragons Adventure Game
Arms and Equipment GuideBook of ChallengesBook of Vile DarknessDefenders of the FaithDeities and DemigodsEnemies and AlliesEpic Level HandbookFiend FolioGhostwalkHero Builder's GuidebookLiving Greyhawk Gazetteer (Gazetteer) • Manual of the PlanesMasters of the WildMonster Manual IIOriental AdventuresPsionics HandbookSavage SpeciesSong and SilenceStronghold Builder's GuidebookSword and FistTome and Blood
The Sunless CitadelThe Forge of FuryThe Fright at TristorThe Speaker in DreamsThe Standing StoneReturn to the Temple of Elemental EvilHeart of Nightfang SpireDeep HorizonLord of the Iron FortressBastion of Broken SoulsCity of the Spider Queen