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Hit dice
Hit dice (singular hit die), abbreviated HD, are a rule in Dungeons& Dragons originally referring to the number of dice rolled to calculate how many hit points a character or monster begins play with. This -
Gemstone
Gemstones are small pieces of mineral crystal or similar hard substance prized for their appearance and rarity. Gemstones have a wide variety of physical traits, including size, hardness, color, and translucency. Some have streaks or -
Tiefling
The tiefling (pronounced "teef-ling") is a race of planetouched humanoids. Tieflings are primarily human in ancestry, but draw part of their bloodline from a powerful evil extraplanar being. The term "tiefling" was first applied -
Alignment
Alignment is a rule in Dungeons& Dragons which describes a character or creature's moral and ethical outlook. In the original Dungeons& Dragons (1974), all characters and monsters are either Lawful, Neutral, or Chaotic. Advanced -
THAC0
THAC0 is an acronym standing for "To Hit Armor Class 0". It refers to the roll required for a character to score a hit on a hypothetical opponent with an armor class of zero, which -
Dungeons and Dragons Wiki
Welcome to D&D Lore Wiki, the encyclopedia of Dungeons& Dragons history and canon! This wiki is a reference guide to official Dungeons& Dragons content of every edition, from 1974 to 2021: every monster, NPC -
Race
Race is a rule in Dungeons& Dragons referring to the fantasy species or ancestry of a character. Popular races include human, elf, dwarf and halfling. Unlike the modern real-world use of the word, "race -
Damage
Damage is a numeric value which causes harm to a character, creature or object by reducing their hit point total. In Dungeons& Dragons, damage is frequently dealt during combat. Common causes of damage include attack -
Nonlethal damage
Nonlethal damage, also called subdual damage or striking to subdue, refers to a rule in Dungeons& Dragons which allows an attacker to knock an opponent out rather than kill them. In Monsters& Treasure (1974), p -
Elf deities
The Seldarine (Tel'Seldarine in the elvish language) is the name of the pantheon of the good and neutral elven gods in many campaign settings for the Dungeons& Dragons role-playing game. The name roughly -
Adamantine
Adamantine is a rare metal appearing in Dungeons& Dragons. It is famed for its hardness and often used to produce weapons and armor. Adamantine in various pure, alloyed or raw forms have historically been referred -
Levistus
Levistus, The Lord of the Fifth, The Rogue Archdevil, is the imprisoned devil prince who rules Stygia, fifth layer of the Nine Hells. Buried alive within an icy glacier, he rules his realm through influence -
Hand and Eye of Vecna
The Hand and Eye of Vecna are two of the most infamous artifacts in Dungeons& Dragons. The Hand of Vecna is a withered, blackened, mummified human hand. It is usually described as a left hand -
Greyhawk pantheon
The Greyhawk pantheon is a large collection of deities worshiped on Oerth, the planet of the World of Greyhawk. Over a hundred deities are worshiped in the Flanaess continent of Oerth. Most can be divided -
Tabaxi
In the Dungeons& Dragons fantasy role-playing game, the Tabaxi are a fictional race of feline-humanoids. Resembling humanoid leopards or jaguars, they are a primitive, reclusive people dwelling in jungles who are sometimes led -
Natural 20
A natural 20 is a Dungeons& Dragons rule term for rolling a result of 20 on a 20-sided die, the maximum possible value, before any bonuses are applied. It is distinguished from a modified -
Lords of the Nine Hells
The Lords of the Nine Hells are fictional characters in the Dungeons& Dragons roleplaying game. The lords outlined in this article are the highest-ranking devils in the Nine Hells of Baator. They include the -
Drow
The drow, also called dark elves, are a subterranean race of elves. They are noted for their cruelty and powerful magic. Like other elves, the drow are slightly shorter than humans, and more slender, with -
Dawn War pantheon
The Dawn War pantheon is a group of deities variously worshipped in the Nentir Vale. Only four of the nineteen gods of this pantheon are of a good alignment: Bahamut, dragon god of justice, Moradin -
Creature type
Creature types are a means of categorizing and distinguishing monsters in Dungeons& Dragons. In Dungeons& Dragons 5th edition, creatures are placed in one of fourteen types: aberration, beast, celestial, construct, dragon, elemental, fey, fiend, giant -
Gnome Society
Below is a summary of information on gnome society presented in The Complete Book of Gnomes and Halflings and Races of Stone Most gnomes make use of leather and natural tones in their clothing, using -
Acererak
Acererak, also called The Devourer, Lord of Unlife and Acererak of the Scarlet Robes, is a powerful lich best known as the creator of an infamously deadly dungeon known as the Tomb of Horrors. Once -
Aarakocra
The aarakocra, also known as birdfolk, are avian humanoids who live in high, mountainous regions. They are strong fliers and capable warriors. Aarakocra is pronounced "@-ra-KO-kra", where "@" sounds like the "a" in "happy -
Gladiator
The gladiator is a character type that has appeared in various forms throughout the various versions of D&D. They have been especially prominent as a character type in the Dark Sun setting, where brutal -
Io
In many campaign settings for the Dungeons& Dragons roleplaying game, Io is the chief deity worshipped by dragons, god of dragonkind, balance, and peace. He is seen by his people as the creator of all
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