Slows creatures in an area.

Original D&D[edit | edit source]

Debuted in Men & Magic, for the magic-user.

  • Spell Level 3
  • Duration 3 turns
  • Range 24"

No explicit effect is given, though it presumably slows creatures. It is noted that the spell affects up to 24 creatures in a 6" by 12" area, and that it will counter a haste spell (and vice-versa).

AD&D[edit | edit source]

Slow[edit | edit source]

Debuted in the Player's Handbook as a magic-user spell.

Level: 3 School: Alteration
Components: V, S, M (a drop of treacle)
Range: 9" + 1"/level Casting Time: 3 segments
Duration: 3 rounds + 1 round/level Saving Throw: None
Targets: 1 creature/level in a 4" by 4" area

Reduces each target's movement and attack rate by half. It thus undoes a haste spell. It will also stack with itself, slowing creatures already slowed even further.

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