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Allows the subject to endure flame and heat.


Resist Fire[]

Debuted in the Player's Handbook as a cleric spell.

Level: 2 School: Alteration
Components: V, S, M (a drop of mercury)
Range: Touch Casting Time: 5 segments
Duration: 1 turn/level Saving Throw: None
Target: Creature touched

The subject of this spell can endure hot tempertures without trouble. The subject also gains some resistance to damaging heat, such as fires and dragon breath -- they gain a +3 bonus to saves against those sources of damage, and take half damage (yeilding 1/4 damage on a successful save, and 1/2 damage even on a failed save).