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Player's Option: Combat & Tactics is a 192-page hardcover accessory for Advanced Dungeons & Dragons 2nd edition released in June 1995..

Official synopsis[]

Tired of your fighter doing nothing but trading swings with monsters? Are your dungeon denizens' tactics getting a little too routine? Need help setting up that siege of the evil overlord's castle? Then this is the book for you.

This exciting expansion to the AD&D game contains rules and systems that will make your battles more vibrant and realistic. There are new rules covering critical hits, tactical options, and combat maneuvers such as shield walls, disarms, and more! Complete weapons tables for all eras of play include lots of new weapons and revised characteristics for old ones.

The Combat & Tactics system has been carefully designed to present sets of rules in easy-to-use modules that you pick and choose from and incorporate into your campaign. Regardless of which ones you do use, you'll find everything works with everything else.

Content[]

Development and release[]

Development[]

The book was written by L. Richard Baker III and Skip Williams. Art was provided by Jeff Easley, Doug Chaffee, Les Dorscheid, Larry Elmore, Ken Frank, Charles Frank, Roger Loveless, Erik Olson and Alan Pollack.

Release[]

Player's Option: Combat & Tactics was released by TSR in June 1995 for $[missing data] US or $[missing data] Canadian.

On February 26, 2013, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $5.99.

Reception and influence[]

Critical reception[]

As of 2023, Player's Option: Combat & Tactics reached the rank of Gold seller on DriveThruRPG.

Influence on other works[]

External links[]

References[]


Advanced Dungeons & Dragons 2nd edition
Core rules
Player's HandbookDungeon Master Guide
Monstrous Compendium Volume OneMonstrous Compendium Volume TwoMonstrous Manual
First QuestIntroduction to Advanced Dungeons & Dragons GameThe Complete Starter SetDungeons & Dragons Adventure Game
Optional core rules
Player's Option: Combat & TacticsPlayer's Option: Skills & PowersPlayer's Option: Spells & Magic
Dungeon Master Option: High-Level CampaignsCampaign Option: Council of Wyrms
Supplement lines
Player's Handbook Rules SupplementDungeon Master's Guide Rules Supplement
Monstrous Compendium AppendixMonstrous Compendium Annual
Encyclopedia MagicaHistorical ReferenceThe Magic EncyclopediaMonstrous ArcanaPriest's Spell CompendiumWizard's Spell Compendium
Other supplements
Bastion of FaithBook of ArtifactsCastle SitesChronomancerCity SitesCollege of WizardryCountry SitesDen of ThievesDungeon Builder's GuidebookGuide to HellLegends & LoreRogues' GalleryShamanTome of MagicThe Vortex of Madness and Other Planar PerilsWarriors of HeavenWorld Builder's Guidebook
Adventures
The Apocalypse StoneAxe of the Dwarvish LordsCleric's Challenge (II) • The Dancing Hut of Baba YagaDestiny of KingsDie Vecna Die!Dragon MountainDungeons of DespairFighter's Challenge (II) • The Gates of Firestorm PeakA Hero's TaleLabyrinth of MadnessThe Lost Shrine of BundushaturMoonlight MadnessThe Murky DeepNight Below: An Underdark CampaignA Paladin in HellReturn to the Tomb of HorrorsReverse DungeonRoad to DangerThe Rod of Seven PartsThe Shattered CircleThe Silver KeySwamplightTale of the CometTales of EnchantmentTemple, Tower, & TombThief's Challenge (II) • TSR Jam 1999Wizard's Challenge (II)