Plane Shift: Innistrad is a 40-page sourcebook for Dungeons & Dragons 5th edition released in July 2016. It was the second release in the Plane Shift series of digital supplements, presenting the Magic: The Gathering setting of Innistrad for Dungeons & Dragons.
Official synopsis[]
Dungeons & Dragons and Magic: The Gathering are two different games, but that doesn't mean their Multiverses can't meet.
By the time Plane Shift: Zendikar saw the light of day, the game and story of Magic: the Gathering had moved on from Zendikar and started the tale of Shadows over Innistrad. James Wyatt had finished writing The Art of Magic: The Gathering-Innistrad by the time Curse of Strahd had been released.
The starting point for this document was The Art of Magic: The Gathering—Innistrad. Consider that book to be a useful resource in creating your Innistrad campaign, but not strictly necessary. An abundance of lore about Innistrad can be found on the Magic web - site. This document is designed to help you turn the book’s adventure hooks and story seeds into a resource for your campaign with a minimum of changes to the fifth edition D&D rules.
This document also contains guidelines for adapting the Curse of Strahd adventure to set it in Innistrad. With a bit of creative improvisation, these tips should get you on your way.
Content[]
Development and release[]
Development[]
The book was written by James Wyatt. Art was provided by Adam Paquette.
Release[]
Plane Shift: Innistrad was released by Wizards of the Coast in July 2016 as a free web download.
It is currently available on DriveThruRPG and Dungeon Masters Guild for free.
Reception and influence[]
Critical reception[]
Influence on other works[]
External links[]
References[]
- ↑ Plane Shift: Innistrad — Magic: the Gathering meets Dungeons & Dragons (Geek & Sundry). 2016-07-20. Retrieved 2020-07-05.