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Monster Manual II is a 226-page monster sourcebook for Dungeons & Dragons 3rd edition released in September 2002.

Official synopsis[]

As heroes grow in power, they seek out more formidable adversaries. Whether sinister or seductive, ferocious or foul, the creatures lurking within these pages will challenge the most experienced characters of any campaign.

This supplement for the D&D game unleashes a horde of monsters to confront characters at all levels of play, including several with Challenge Ratings of 21 or higher. Inside are old favorites such as the death knight and the gem dragons, as well as all-new creatures such as the bronze serpent, the effigy, and the fiendwurm. Along with updated and expanded monster creation rules, Monster Manual II provides an inexhaustible source of ways to keep even the toughest heroes fighting and running for their lives.

To use this supplement, a Dungeon Master also needs the Player’s Handbook and the Dungeon Master’s Guide. A player needs only the Player’s Handbook.


List of monsters[]

The book provides game statistics for over 100 monsters:

abeil (vassal, soldier, queen), ash rat, asperi, automaton (pulverizer, hammerer), avolakia, banshee, bladeling, blood ape, boggle, bogun, bone naga, bone ooze, braxat, breathdrinker, bronze serpent, catoblepas, celestial (cervidal, lupinal), chain golem, chaos roc, cloaked ape, clockwork horror (electrum horror, gold horror, platinum horror, adamantine horror), cloud ray, corollax, corpse gatherer, crimson death, darktentacles, deathbringer, demon (abyssal maw, abyssal skulker, abyssal ravager, jovoc, palrethee, zovvut, jarilith, kelvezu), desmodu, desmodu bat (hunting bat, guard bat, war bat), devil (advespa, amnizu, malebranche), dinosaur (cryptoclidus, allosaurus, anklylosaurus, quetzalcoatlus, seismosaurus, spinosaurus), dire animal (dire horse, dire elk, dire elephant, dire toad, dire hawk, dire snake), gem dragon (amethyst dragon, crystal dragon, emerald dragon, sapphire dragon, topaz dragon), dread guard, dune stalker, effigy, elemental weird (air weird, earth weird, fire weird, water weird), ether scarab, ethereal doppelganger, ethereal slayer, famine spirit, felldrake (crested felldrake, spitting felldrake, horned felldrake), fiendwurm, fihyr (fihyr, great fihyr), firbolg, fire bat, flesh jelly, fomorian, forest sloth, frost salamander, galeb duhr, gambol, giant (forest giant, sun giant, ocean giant, mountain giant), glimmerskin, golem (stained glass golem, brass golem, dragonflesh golem), gravecrawler, gravorg, greenvise, grell, grimalkin, grizzly mastodon, half-fiend (durzagon), hellfire wyrm, hook horror, immoth, ixitxachitl (average ixitxachitl, vampiric ixitxachitl), jahi, jermlaine, juggernaut, julajimus, kopru, leechwalker, legendary animals (legendary eagle, legendary ape, legendary wolf, legendary snake, legendary horse, legendary bear, legendary tiger, legendary shark), leviathan, linnorm (gray linnorm, dread linnorm, corpse tearer), loxo, marrash, meenlock, megalodon, megapede, moonbeast, mooncalf, moonrat, morkoth, mudmaw, myconid (myconid junior worker, myconid average worker, myconid elder worker, myconid guard, myconid circle leader, myconid sovereign), needlefolk, neogi (neogi spawn, adult neogi, great old master neogi), nethersight mastiff, nightmare beast, nimblewright, ocean strider, orcwort (wortling, orcwort), ormyrr, phase wasp, phoenix, planetouched (chaond, zenythri), psurlon (average psurlon, elder psurlon, giant psurlon), ragewind, raggamoffyn (tatterdemanimal, common raggamoffyn, guttersnipe, shrapnyl), rampager, reason stealer, red sundew, rogue eidolon, rukarazyll, runic guardian, shadow spider, sirine, spawn of Kyuss, spell weaver, spellgaunt, spirit of the land, stone spike, swamplight lynx, sylph, tempest, teratomorph, thri-kreen, twig blight, vaporighu, windghost, wyste, yak folk, yugoloth (marraenoloth, arcanaloth, yagnoloth).

Appendix: Templates[]

Appendix: Templates contains a number of monster templates:

captured one, chimeric creature, death knight, half-golem (flesh half-golem, clay half-golem, stone half-golem, iron half-golem), monster of legend, spellstitched creature, tauric creature, titanic creature, warbeast.

Other material[]

The book concludes with two monsters, originally from the Sword & Sorcery Studios sourcebook Creature Collection, which had been released as Open Game Content: the razor boar (which originally appeared as the "iron tusker")[2] and the scorpionfolk (which originally appeared as the "sandmasker")[3].

Development and release[]


The book was written by Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams and Steve Winter. Art was provided by Glen Michael Angus et al.


Monster Manual II (3e) was released by Wizards of the Coast in September 2002 for $29.95 US, or $41.95 Canadian.[1]

On July 23, 2013, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $7.19.

Reception and influence[]

Critical reception[]

As of 2023, Monster Manual II reached the rank of Gold seller on DriveThruRPG.

Influence on other works[]

External links[]


  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Product page. Wizards.com, via Web Archive.
  2. Creature Collection (2000), p.121.
  3. Creature Collection (2000), p.163.

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