A margoyle, or marlgoyle, is a stronger variety of gargoyle that often leads other gargoyles.
- 1 Description
- 2 Abilities and traits
- 3 Ecology
- 4 Society and culture
- 5 Treasure
- 6 Notable margoyles
- 7 In other worlds
- 8 Publication history
- 9 Creative origins
- 10 Reception and influence
- 11 References
Margoyles are typically larger than the average gargoyle or have strange physical mutations, such as extra horns or limbs. Deep grooves are found in the stony skin of margoyles; it is suggested the name "margoyle" derives from either how these grooves "mar" their appearance, or from the scars and lacerations the creatures inflict on their enemies.
Personality and alignment
Abilities and traits
Margoyles are typically found in caverns.
Margoyles are different from other gargoyles at birth.
Society and culture
Margoyles take advantage of their slightly higher intelligence to lead gargoyle groups. They can keep larger groups of gargoyles in line. Margoyles may also band together in groups of their own kind, forming tribes with two to eight members.
Margoyles are known to gather valuable items, especially magical items capable of harming them.
For a full list of margoyles, see Category:Margoyles.
In other worlds
Margoyles in Krynn have no wings. Their skin takes on the characteristics of surrounding rock. Margoyles are cited as having a wider range of habitats than the common gargoyle, as they will live in any rocky or mountainous region rather than living among buildings and statues; this is also taken as a sign of higher intelligence than the common gargoyle.
AD&D 1st edition
The marlgoyle first appeared in S4 The Lost Caverns of Tsojcanth (1982), and was included in Monster Manual II (1e) (1983) as the margoyle.
AD&D 2nd edition
The margoyle returned in Monstrous Compendium Volume Two (1989), under the entry for "gargoyle". It was reprinted along with the gargoyle in the Monstrous Manual (1993).
The margoyle was card #512 in the 1991 Trading Cards Factory Set (1991).
Dragonlance: Fifth Age
The margoyles of the Dragonlance setting were described in the The Bestiary (1998).
D&D 4th edition
Margoyles were described in Ecology of the Gargoyle, Dragon #423 (May 2013), by Jeff LaSala.
The margoyle first appeared as the marlgoyle, in Gary Gygax's The Lost Caverns of Tsojcanth. Gygax admitted in 1984 that he intended to keep the name "marlgoyle" in Monster Manual II, but incorrectly dropped the 'L' in the text.
Gygax in 1984 also expressed displeasure with the margoyle's lack of wings in its 1st edition Monster Manual II illustration.
Reception and influence
Appearances in other D&D media
The video game Iron & Blood: Warriors of Ravenloft (1996) included the character "Urgo the Margoyle". However, according to the game manual, the character was a fiend trapped in a stone gargoyle body, rather than an actual margoyle.
Influence on unofficial works
- Ecology of the Gargoyle, Dragon #423 (May 2013), p.8-12.
- Monstrous Manual (1993), p.125.
- Monster Manual II (1e) (1983), p.83.
- The Bestiary (1998), p.86-87.
- Why gargoyles don't have Wings but should, Polyhedron #21 (1984), p.9.
- Tome of Horrors Complete -- Order NOW or miss out forever (paizo.com). 2011-06-30. Retrieved 2020-10-28.