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A mace of smiting is a magic weapon that is especially effective against constructs.


A mace of smiting is sometimes a heavy mace, made from adamantine.[1]



A mace of smiting strikes all its targets with greater force and accuracy than a normal mace, and inflicts even greater damage to constructs.[2][1]

Different versions of the mace have different effects on a critical hit.[2][1] Some versions of the mace deal greater extra damage to all targets on a critical hit, and even more so to constructs; constructs may also be instantly destroyed if they are weak enough.[2] Other versions of the mace deal greater extra damage only to outsiders, and always destroy constructs, on a critical hit.[1]

Related items[]

Rod of smiting[]

The rod of smiting inflicts extra damage to all targets, like the mace, albeit to a slightly greater degree. It also deals extra damage with normal attacks to golems, and destroys golems on a critical hit. Critical hits also inflict greater damage than normal to creatures from the Outer Planes.[3] A variation of the rod from Zakhara has the same effects on copper automatons and living idols as it does on golems, and also has a greater chance of scoring a critical hit on those two creatures.[4]

All magical rods in Advanced Dungeons & Dragons 1st edition and 2nd edition have a limited number of charges, which may be randomly determined. Under these rules, the rod of smiting uses a charge whenever it strikes a golem, and whenever it scores a critical hit on creatures from the Outer Planes; these lost charges may not be restored.[5][6] In 1st edition, rods typically require a command word to use, and turn to powder when they run out of charges; this is also true of the rod of smiting under those rules.[7]

A rod of smiting is typically about three feet long and thick as a human's thumb. They are made from metal, bone, ivory, or unusual wood.[7]

Notable examples[]

Monadic devas are known to wield metal rods with the properties of rods of smiting,[8] or actual maces of smiting.[9]

Publication history[]

AD&D 1st edition[]

The rod of smiting first appeared in the Dungeon Masters Guide (1e) (1979).

AD&D 2nd edition[]

The rod of smiting returned in the Dungeon Master Guide (2e) (1989). A variant of the rod for the Al-Qadim campaign setting was introduced in ALQ3 A Dozen and One Adventures (1993). Both versions of the rod were reprinted in the Encyclopedia Magica Volume Three (1995).

D&D 3rd edition[]

The mace of smiting appeared in the Dungeon Master's Guide (3.0) (2000) and Dungeon Master's Guide (3.5) (2003).

D&D 5th edition[]

The mace of smiting returned in the Dungeon Master's Guide (5e) (2014).

Reception and influence[]

The rod of smiting appeared in the Dungeons & Dragons computer games Baldur's Gate II: Shadows of Amn (2000) and Baldur's Gate II: Enhanced Edition (2013).

Due to its inclusion in the System Reference Document for Dungeons & Dragons 3.5, the mace of smiting was available in the Core Rulebook (2009) for the Pathfinder role-playing game. It was reprinted in the Pathfinder sourcebook Ultimate Equipment (2012), along with a weaker lesser mace of smiting.


  1. 1.0 1.1 1.2 1.3 Dungeon Master's Guide (3.5) (2003), p.227.
  2. 2.0 2.1 2.2 Dungeon Master's Guide (5e) (2014), p.179.
  3. Dungeon Master Guide (2e revised) (1995), p.204.
  4. Encyclopedia Magica Volume Three (1995), p.1040.
  5. Dungeon Masters Guide (1e) (1979), p.132, 133.
  6. Dungeon Master Guide (2e revised) (1995), p.204, 227.
  7. 7.0 7.1 Dungeon Masters Guide (1e) (1979), p.132.
  8. Planescape Monstrous Compendium Appendix (1994), p.7.
  9. Fiend Folio (3e) (2003), p.56.