Locates nearby plants of a certain type
Original D&D[]
The spell first appeared in Supplement 3: Eldritch Wizardry, for the druid.
- Spell Level 2
The caster learns the direction of (but not the distance to) some type of plant.
AD&D[]
Locate Plants[]
Debuted in the Player's Handbook as a druid spell.
Level: 2 | School: Divination |
Components: V, S, M (mistletoe) | |
Range: 0 | Casting Time: 1 round |
Duration: 1 turn/level | Saving Throw: None |
Area: 1"/level diameter circle |
The caster locates a specific type of plant within the area (which moves with the caster as they move, for the duraiton)
DM's Advice: If there is any chance for the plant to be found, you can use a straight percentile role to see if the animal is present. Common = 50%, Uncommon = 25%, Rare = 10%, Very Rare = 5%. As a general rule, herbs grow in temperate regions, and spices grow in tropical regions. If the plant is new to you, assume it is rare or very rare.