Lifts the subject into the air

Original D&D[edit | edit source]

Debuted in Men & Magic, for the magic-user.

  • Spell Level 2
  • Range: 2"/level
  • Duration 6 turns + 1 turn/level

This spell lifts the caster vertically 6"/turn (the character can move horizontally by pushing off of walls and ceilings).

AD&D[edit | edit source]

Levitate[edit | edit source]

Debuted in the Player's Handbook as a magic-user spell.

Level: 2 School: Alteration
Components: V, S, M (a small leather loop or a piece of golden wire bent into a cup shape with a long shank)
Range: 2"/level Casting Time: 2 segments
Duration: 1 turn/level Saving Throw: Negates
Target: A creature up to 1,000 gp/level in weight

The target levitates. If cast upon the caster, they can move vertically at a rate of 20'/round. If cast upon another creature, they move vertically at the caster's discretion at 10'/round. The spell doesn't allow horizontal movement, but the subject can push off of walls or along ceilings or the like. An unwilling target is allowed a saving throw to negate the spell

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