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Kord is a deity from the Greyhawk pantheon and the Dawn War pantheon. He is the god of strength and storms.

Description[]

In Oerth, Kord is depicted as a hugely muscular man with a red beard and long red hair. He wears a fighting girdle made from a red dragon's hide, gauntlets from a white dragon's hide, and boots from a blue dragon's hide. He wields the greatsword Kelmar in battle. Kord is sometimes depicted by his urbanized faithful as a more civilized athlete or wrestler.

Portfolio[]

In the Greyhawk pantheon, he is the god of athletics, sports, storms, brawling, strength, and courage.

In the Dawn War pantheon, he is the god of strength and storms.

Worship[]

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Dogma[]

Greyhawk: "The strong and fit should lead the weaker. Bravery is the greatest quality in any ruler. Scorn cowardice."

Worshipers[]

In Oerth, Kord is the most popular of Suel deities, and his followers are found throughout the Barbarian States of the Thillonrian Peninsula, northern Ulek, Keoland, Almor, Aerdy, Hepmonaland, the Amedio Jungle, Lendore Isle, and in the Bandit Kingdom city of Alhaster.

Clergy[]

Rituals[]

Orders[]

Holy sites[]

In Oerth, temples to Kord are most common in the Barbarian States of the Thillonrian Peninsula, and other temples to the Brawler can be found in Alhaster and throughout Keoland. One of the most prominent temples, known as the Hall of the Mighty, was founded by a young cleric from the barbarian state of Vika named Yav Lightbringer; the same cleric who eventually became the High Priest of Kord. Incredibly devoted to Kord and his ideals, Yav spent a majority of his life distributing a leaflet which brought many men and women to worship Kord.

Holy days[]

Holy symbol[]

In Greyhawk, Kord's symbol is an eight-pointed star, assembled from four spears and four maces radiating out from a single point.

In the Dawn War pantheon, Kord's symbol has been described as either a fist, grasping a lightning bolt, with a greatsword projecting upwards from the fist, or (more simply) as a greatsword with a lightning bolt as its crossguard.

Favored weapon[]

Relationships[]

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Enemies[]

Allies[]

Kord is the son of Phaulkon and Syrul, and the grandson of Lendor. He is a foe of dragonkind, especially lawful evil dragons. Kord's favorite heralds are titans. His allies include eladrin and huge earth elementals.

Minions[]

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Avatars and proxies[]

Creatures[]

Artifacts[]

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Realm[]

In Kord's Greyhawk pantheon incarnation, his petitioners dwell in the Hall of the Valiant on Ysgard's first layer, a grand hall made of stout wood where there's always a feast - or a wrestling match.

History[]

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Ancient history[]

In Oerth, Kord is a Suel god.

Recent history[]

Myths and legends[]

Publication history[]

AD&D 1st edition[]

Kord was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983).

He was further detailed by Lenard Lakofka in Gods of the Suel Pantheon, Dragon #87 (Jul 1984).

AD&D 2nd edition[]

Kord was one of the deities described in From the Ashes (1992), for the Greyhawk campaign setting. He appeared again in The Adventure Begins (1998).

Kord is described as one of the good deities that celestials can serve in the supplement Warriors of Heaven (1999).

D&D 3rd edition[]

Kord appears as one of the deities described in the Player's Handbook (3.0) (2000) and Player's Handbook (3.5) (2003). Kord's role in the Greyhawk setting for Dungeons & Dragons 3rd edition was defined in the Living Greyhawk Gazetteer (2000).

Kord is also detailed in Deities and Demigods (3e) (2002), while his priestgood is detailed in Complete Divine (2004).

D&D 4th edition[]

Kord appears as one of the deities described in the Player's Handbook (4e) (2008). In Dungeons & Dragons 4th edition, Kord was part of of the Dawn War pantheon, and his symbol and alignment were changed (to unaligned).

D&D 5th edition[]

Kord was described in his Greyhawk incarnation in the Player's Handbook (5e) (2014). Kord was also detailed in his Dawn War incarnation in the Dungeon Master's Guide (5e) (2014), although his symbol was modified and his alignment changed again (to chaotic neutral).

Creative origins[]

Lenard Lakofka created Kord.[citation needed]

Reception and influence[]

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References[]

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