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Key of Destiny: Age of Mortals Campaign I is a 176-page sourcebook for [missing data] released in May 2004.

Official synopsis[]

An ancient secret is discovered in an overrun border town, long ago forgotten by the elves of the east. It is a magical key - so obscure that history does not remember its form or even what it unlocks. But an unseen evil searches tirelessly, even as the lost knowledge finds its way into the most unlikely hands.

Key of Destiny is a DRAGONLANCE adventure for the d20 System set in the Age of Mortals. Designed to start a new campaign with 1st level characters, the adventure requires the use of the Dragonlance Campaign Setting and the d20 System core rulebooks from Wizards of the Coast.

The adventure contained within these pages will take a group of heroes from city to ruins, from wasteland to dungeon, and from despair to hope. It presents new creatures, spells, and magical items.

Key of Destiny is the first in a trilogy of epic DRAGONLANCE adventures.

Content[]

Development and release[]

Development[]

The book was written by Cam Banks and Christopher Coyle. Art was provided by Jeff Easley, Eric Kim, Eric Vedder and Jim Zubkavich.

Release[]

Key of Destiny: Age of Mortals Campaign I was released by Wizards of the Coast in May 2004 for $[missing data] US or $[missing data] Canadian.

On June 16, 2015, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $12.99.

Reception and influence[]

Critical reception[]

As of 2023, Key of Destiny: Age of Mortals Campaign I reached the rank of Silver seller on DriveThruRPG.

Influence on other works[]

External links[]

References[]

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