Allows the target to leap forward in an immense bound.
AD&D[edit | edit source]
Jump[edit | edit source]
Debuted in the Player's Handbook as a magic-user spell.
|Level: 1||School: Alteration|
|Components: V, S, M (one grasshopper's leg for each leap, broken when the leap is made)|
|Range: Touch||Casting Time: 1 segment|
|Duration: Special||Saving Throw: None|
|Target: Creature touched|
The target can leap up to 30' forward (with an arc of about 2'/10' travelled), or 10' backward or straight upward. The spell does not assure a safe landing. Every 3 levels of the caster, they grant 1 more leap, all of which must be completed within 1 turn of the spell's casting.