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In the Phantom's Wake is a 16-page sourcebook for [missing data] released in June 1993.

Official synopsis[]

Not long age, a magical vortex released into the lands of Thunder Rift a strange and haunted ship from another time and place. A cursed ship, bad luck for those who see it.

The party never wanted to see the ship, much less board it. However, the mystical astrolabe they found must have had great power?at least enough to send them here. Too bad it's missing, now. Will the heroes find a way off the haunted ship, or are they doomed to sail strange seas forever?

  • Recommended for four to six characters of third to fifth levels.
  • Can be played with or without a Dungeon Master.
  • Includes: New magic, color poster map, monster stand-ups, and an easy-to-follow format.
  • This module can also be played with the Advanced Dungeons & Dragons 2nd Edition rules.

Content[]

Development and release[]

Development[]

The book was written by Dale "Slade" Henson. Art was provided by Robh Ruppel, Robin Raab and Arnie Swekel.

Release[]

In the Phantom's Wake was released by TSR in June 1993 for $[missing data] US or $[missing data] Canadian.

On December 20, 2016, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $4.99.

Reception and influence[]

Critical reception[]

As of 2023, In the Phantom's Wake reached the rank of Electrum seller on DriveThruRPG.

Influence on other works[]

External links[]

References[]

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