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Creates a pattern that causes those who see it to stand motionless.

Original D&D[]

This spell first appears as an Illusionist spell in The Strategic Review 1-4. Dragon Magazine #12 preserved this spell on the Illusionist list, as "hypnotic patterns".

  • Spell Level 2
  • Range 12"

Creates a pattern in front of the Illusionist that will hold any it catches motionless, staring at it. It catches 4d6 1st level types, 3d6 2nd level types, 2d6 3rd or 4th level types, 1d6 5th or 6th level types. The effect lasts as long as the Illusionist concentrates, plus 1d6+3 turns afterwards.

AD&D 2e[]

Hypnotic Pattern
Spell Level: 2 Rarity: Common
Schools: Geometry, Illusion/Phantasm
Components: S, M (a lit stick of incense or a crystal rod filled with phosphorescence)
Range: 30 yds Casting Time: 2
Duration: Special Saving Throw: Negates
Area: 30-ft. cube

This spell fills the area with twisting, weaving, distracting colors in the air. Creatures in the area must save vs. spell or stand motionless, gazing at the pattern, for as long as the caster concentrates, and for two rounds thereafter. The spell can captivate up to 24 Hit Dice of creatures total. Any damage dealt to the target frees it from this effect.