Grasp of the Emerald Claw is a 32-page adventure module for Dungeons & Dragons 3.5 released in January 2005.
Official synopsis[]
Scramble to Claim a Key to Untold Power
Deep in the jungles of Xen’drik, a relic of great power has lain hidden for thousands of years. Now, determined adventurers race against time and the nefarious agents of the Order of the Emerald Claw to locate the relic, overcome unimagined obstacles, and unlock its ancient secret.
"Grasp of the Emerald Claw" may be used as the conclusion to the storyline from "Shadows of the Last War" and "Whispers of the Vampire's Blade" or as a stand-alone adventure for the Dungeons & Dragons game that will immerse your characters in the EBERRON campaign setting. Designed to challenge 6th-level D&D heroes, it sends them on a perilous journey to the heart of the mysterious and uncharted continent of Xen’drik.
To use this adventure, a Dungeon Master also needs the EBERRON Campaign Setting, the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. A player needs only the EBERRON Campaign Setting and the Player’s Handbook.
Content[]
Development and release[]
Development[]
Grasp of the Emerald Claw was written by Bruce R. Cordell. Art was provided by Travis Adams, Carmen Cheung, Lisa Hanson, Dennis Kauth, Steve Prescott, and Wayne Reynolds.
Release[]
Grasp of the Emerald Claw was released by Wizards of the Coast in January 2005 for $9.95 US, or $13.95 Canadian.[1]
On December 17, 2013, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $4.99.
Reception and influence[]
Critical reception[]
As of 2023, Grasp of the Emerald Claw reached the rank of Platinum seller on DriveThruRPG.
Influence on other works[]
External links[]
- Grasp of the Emerald Claw Art Gallery
- Eberron Official Home Page
- Grasp of the Emerald Claw on DriveThruRPG
- Grasp of the Emerald Claw on Dungeon Masters Guild