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This option, presented in Races of Stone, allows a gnome who takes ranger levels to swap out certain ranger abilities for other abilities.

Level 1[]

Gnome Favored Enemy[]

A gnome ranger who takes this level does not gain a the typical favored enemy ability. Instead, they gain a special version for gnomes.

The gnome ranger may still select one favored enemy from the table at 1st level. They gain a +2 bonus to Hide, Listen, Move Silently, Spot, and Survival checks when using these skills against those creatures. They gain a +2 bonus to weapon damage rolls against these creatures as well. If the gnome ranger selects humanoid (goblinoid), humanoid (reptilian), or giant, both bonuses rise to +3.

At 5th level, and every 5 levels thereafter, the gnome can select a new enemy. At the same time, the bonus against any one favored enemy increases by 2. If the gnome ranger selects humanoid (goblinoid), humanoid (reptilian), or giant, the bonuses increase by 3 instead of 2.

If the gnome ranger chooses outsiders, they must still select a subtype, and if a creature falls into more than one type, only the highest bonus applies.

Level 4[]

Burrowing Animal Companion[]

A gnome ranger who takes this level cannot share spells with their animal companion. Instead, if they choose a badger, dire badger, or wolverine (or any other mammal with a burrow speed) as an animal companion, their effective druid level gains a +3 bonus (a dire badger or wolverine still reduces their effective level by 3, as normal). In addition, the gnome ranger can use their racial speak with animals ability to speak with their animal companion at will.

Level 8[]

Gnome Ranger Spells[]

A gnome ranger who takes this level removes barkskin, snare, wind wall, commune with nature, and tree stride from their ranger spell list. In exchange, they add blur, invisibility, misdirection, greater invisibility, and phantasmal killer to their ranger spell list.