Ghostwalk is a Dungeons & Dragons campaign setting released by Wizards of the Coast in 2003. It is centered around the city of Manifest, a location where ghosts can solidly manifest and live alongside normal folk.

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The Ghostwalk sourcebook was one of the last books published for Dungeons & Dragons 3rd edition prior to the D&D 3.5 rules update.

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Dungeons & Dragons 3.0
Core rules
Player's HandbookDungeon Master's GuideMonster ManualDungeons & Dragons Adventure Game
Supplements
Arms and Equipment GuideBook of ChallengesBook of Vile DarknessDefenders of the FaithDeities and DemigodsEnemies and AlliesEpic Level HandbookFiend FolioGhostwalkHero Builder's GuidebookLiving Greyhawk Gazetteer (Dungeons & Dragons Gazetteer) • Manual of the PlanesMasters of the WildMonster Manual IIOriental AdventuresPsionics HandbookSavage SpeciesSong and SilenceStronghold Builder's GuidebookSword and FistTome and Blood
Adventures
The Sunless CitadelThe Forge of FuryThe Speaker in DreamsThe Standing StoneHeart of Nightfang SpireDeep HorizonLord of the Iron FortressBastion of Broken SoulsThe Fright at TristorReturn to the Temple of Elemental Evil
Campaign settings
Major
BirthrightDark SunDragonlanceEberronForgotten Realms (Al-QadimKara-TurMazticaArcane Age) • Nentir ValeGreyhawkMystara (Hollow WorldRed Steel) • PlanescapeRavenloft (Masque of the Red Death) • Spelljammer
Other
BlackmoorCouncil of WyrmsGhostwalkJakandorMahasarpaPelinorePharagosThunder Rift
Third-party and licensed
DiabloExandriaKingdoms of KalamarLankhmarMagic: The Gathering (RavnicaTheros) • RokuganWilderlands of High Fantasy
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