Dungeons & Dragons Lore Wiki

Welcome to the Dungeons & Dragons Lore Wiki, an encyclopedia of official first-party D&D canon from 1974 to the current day.

We need editors! See the editing guidelines for ways to contribute.

READ MORE

Dungeons & Dragons Lore Wiki

First Quest is a 160-page sourcebook for Advanced Dungeons & Dragons 2nd edition released in [missing data].

Official synopsis[]

The First Quest CD Audio Game is the fastest, easiest way you can play the AD&D game. Everything you need to get off to a great start is here!

The First Quest digital version includes:

  • Maps-Digital poster
  • Cleric Spell Book
  • Rules Book
  • Wizards Spell book
  • Monsters Treasures + GM Screen +character cards, record sheet and town map card
  • Adventure Book
  • Audio files Zip

The First Quest Softcover version includes:

  • Adventure game
  • Rules Book
  • Monsters & Treasures Book
  • DM Screen (as bonus pages)
  • Cleric's Spell book
  • Wizard's Spell Book
  • Character cards, record sheet, and town map card. (as bonus pages)
  • Maps and poster (as bonus pages)

Note that the audio files are only available digitally, it is recommended that you purchase the Digital + Print combo if you want the Softcover and Audio files.

Content[]

Development and release[]

Development[]

The book was written by Dee Barnett, Angelika Lokotz, Julia Martin and Dawn Murin. Art was provided by Larry Elmore, Jean E. Martin, Tom Baxa, Jeff Butler, James Crabtree, Tony DiTerlizzi, Jeff Easley, Paul Hanchette, Dave LaForce, Mark A. Nelson, Robin Raab, Dave Simons and Robin Wood.

Release[]

First Quest was released by TSR in for $[missing data] US or $[missing data] Canadian.

On October 09, 2018, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $9.99.

Reception and influence[]

Critical reception[]

As of 2023, First Quest reached the rank of Silver seller on DriveThruRPG.

Influence on other works[]

External links[]

References[]


Advanced Dungeons & Dragons 2nd edition
Core rules
Player's HandbookDungeon Master Guide
Monstrous Compendium Volume OneMonstrous Compendium Volume TwoMonstrous Manual
First QuestIntroduction to Advanced Dungeons & Dragons GameThe Complete Starter SetDungeons & Dragons Adventure Game
Optional core rules
Player's Option: Combat & TacticsPlayer's Option: Skills & PowersPlayer's Option: Spells & Magic
Dungeon Master Option: High-Level CampaignsCampaign Option: Council of Wyrms
Supplement lines
Player's Handbook Rules SupplementDungeon Master's Guide Rules Supplement
Monstrous Compendium AppendixMonstrous Compendium Annual
Encyclopedia MagicaHistorical ReferenceThe Magic EncyclopediaMonstrous ArcanaPriest's Spell CompendiumWizard's Spell Compendium
Other supplements
Bastion of FaithBook of ArtifactsCastle SitesChronomancerCity SitesCollege of WizardryCountry SitesDen of ThievesDungeon Builder's GuidebookGuide to HellLegends & LoreRogues' GalleryShamanTome of MagicThe Vortex of Madness and Other Planar PerilsWarriors of HeavenWorld Builder's Guidebook
Adventures
The Apocalypse StoneAxe of the Dwarvish LordsCleric's Challenge (II) • The Dancing Hut of Baba YagaDestiny of KingsDie Vecna Die!Dragon MountainDungeons of DespairFighter's Challenge (II) • The Gates of Firestorm PeakA Hero's TaleLabyrinth of MadnessThe Lost Shrine of BundushaturMoonlight MadnessThe Murky DeepNight Below: An Underdark CampaignA Paladin in HellReturn to the Tomb of HorrorsReverse DungeonRoad to DangerThe Rod of Seven PartsThe Shattered CircleThe Silver KeySwamplightTale of the CometTales of EnchantmentTemple, Tower, & TombThief's Challenge (II) • TSR Jam 1999Wizard's Challenge (II)