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Fires of Zatal is a 64-page sourcebook for Advanced Dungeons & Dragons 2nd edition released in August 1991.

Official synopsis[]

This first game adventure for the Maztica campaign setting comes from the conclusion to the Maztica novel trilogy. The fate of the Maztica hangs in the balance as gods struggle for mastery of a shattered island. A few heroes must penetrate the great volcano, Zatal, to break the power of the god of war.

"On the Night of Wailing, when the creatures of Viperhand come to life, when the great Maztican gods Qotal and Zaltec battled, the great Cloak of One Plume - a magical item of great power and a token of great authority - was believed lost forever.

Such was not the case.

Rumors fly that the Cloak was rescued that night, and hidden away in a safe location. Now a petty noble of New Amn plans to recover it, and is looking for brave young souls who can bring it back to him. But other players are invovled in the chase, trying to recover the lost Cloak.

Fires of Zatal spans the great continent of Mazticafrom the new colony of Helmsport to the Valley of Nexal, at the foot of Mt. Zatal itself. It is the first adventure for the new Maztica campaign setting in the Realms; DMs wishing to run this need theMaztica Campaign Boxed Set'. This module serves as an introduction to this new world of adventure, a land of wise and savage empires and growing, monstrous threats.

Welcome to Maztica. This is not the Realms you're familiar with!"

'

Content[]

Development and release[]

Development[]

The book was written by Jeff Grubb and Tim Beach. Art was provided by Fred Fields, Valerie Valusek, Ken Frank and Dennis Kauth.

Release[]

Fires of Zatal was released by TSR in August 1991 for $[missing data] US or $[missing data] Canadian.

On May 29, 2018, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $4.99.

Reception and influence[]

Critical reception[]

As of 2023, Fires of Zatal reached the rank of Silver seller on DriveThruRPG.

Influence on other works[]

External links[]

References[]


Advanced Dungeons & Dragons 2nd edition
Core rules
Player's HandbookDungeon Master Guide
Monstrous Compendium Volume OneMonstrous Compendium Volume TwoMonstrous Manual
First QuestIntroduction to Advanced Dungeons & Dragons GameThe Complete Starter SetDungeons & Dragons Adventure Game
Optional core rules
Player's Option: Combat & TacticsPlayer's Option: Skills & PowersPlayer's Option: Spells & Magic
Dungeon Master Option: High-Level CampaignsCampaign Option: Council of Wyrms
Supplement lines
Player's Handbook Rules SupplementDungeon Master's Guide Rules Supplement
Monstrous Compendium AppendixMonstrous Compendium Annual
Encyclopedia MagicaHistorical ReferenceThe Magic EncyclopediaMonstrous ArcanaPriest's Spell CompendiumWizard's Spell Compendium
Other supplements
Bastion of FaithBook of ArtifactsCastle SitesChronomancerCity SitesCollege of WizardryCountry SitesDen of ThievesDungeon Builder's GuidebookGuide to HellLegends & LoreRogues' GalleryShamanTome of MagicThe Vortex of Madness and Other Planar PerilsWarriors of HeavenWorld Builder's Guidebook
Adventures
The Apocalypse StoneAxe of the Dwarvish LordsCleric's Challenge (II) • The Dancing Hut of Baba YagaDestiny of KingsDie Vecna Die!Dragon MountainDungeons of DespairFighter's Challenge (II) • The Gates of Firestorm PeakA Hero's TaleLabyrinth of MadnessThe Lost Shrine of BundushaturMoonlight MadnessThe Murky DeepNight Below: An Underdark CampaignA Paladin in HellReturn to the Tomb of HorrorsReverse DungeonRoad to DangerThe Rod of Seven PartsThe Shattered CircleThe Silver KeySwamplightTale of the CometTales of EnchantmentTemple, Tower, & TombThief's Challenge (II) • TSR Jam 1999Wizard's Challenge (II)
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