The deities of Eberron, commonly referred to as gods, are the high powers of the world of Eberron. Though they may not walk among us, there is no denying the presence of supernatural forces that grant divine power to faithful believers. While they may be good or evil the deities of Eberron are undeniable.
These gods are often categorized by their alignment.
Progenitor Deities[]
The legend of the origin of the world of Eberron states that these three great dragons created the planar system and created (or discovered) the Draconic Prophecy.[1] The Progenitors are often described as being siblings.[2]
Siberys[]
Siberys, often referred to as "the Golden Dragon Above", is one of the progenitor deities of the world of Eberron, and is attributed as the creator of magic. According to myth, tensions between Khyber and Siberys first arose as the progenitors were creating the planes, due to differing visions of the planar system. After the Progenitors created much of the planar system, Siberys was betrayed and murdered by his brethren, Khyber. The murder of Siberys by Khyber was said to be a result of these tensions growing out of hand when the progenitors were faced with the final task of together creating the Material Plane.[2] The body of Siberys is said to have formed the Ring of Siberys. He is credited as the creator of the metaphysical planes known as Daanvi, Fernia, and Irian. The Couatls are said to have formed from the blood of Siberys, and Dragons are said to be formed from a mixing of the blood of Siberys with the life force of Eberron.
Eberron[]
Eberron, often referred to as "the Gentle Dragon Between", is one of the progenitor deities of the world of Eberron, and is attributed as the creator of life. According to myth, after the Progenitors created much of the universe, and her sibling revolted, Eberron then used her own body to bind and trap Khyber in the depths of the world. It is said that Eberron became the surface world of the planet Eberron. Dragons are said to be formed from a mixing of the blood of Siberys with the life force of Eberron.
Khyber[]
Khyber, often referred to as "the Cruel Dragon Below", is one of the progenitor deities of the world of Eberron, and is attributed as the creator of that which lurks in darkness. According to myth, after the Progenitors created much of the universe, Khyber betrayed her brethren and murdered Siberys. She was then trapped underground by her sister, Eberron. Khyber became the underground realm of the same name, trapped within the planet of Eberron. She is credited as the creator of the metaphysical planes known as Kythri, Mabar, and Xoriat. Fiends and Overlords are said to have been created by Khyber, as are Aboleths. Tiamat, an Overlord of evil dragons, is specifically called out as daughter of Khyber.[2]
Major Deities[]
Aureon[]
A lawful neutral god who acts the patron of wizards and a figure venerated by scholars and librarians. He is the Sovereign of Law and Lore, and is believed to be the first wizard, as he revealed the secrets of magic to the world. His whole portfolio includes law, knowledge, learning, logic, magic. His domains throughout the ages include knowledge, order, arcana, justice, force, law, magic, mind, oracle, spell, and charm.
Boldrei[]
A lawful good goddess who acts as the Sovereign of Hall and Hearth. She is guide and protector of family and community and encourages folk to work together for the good of all. Her whole portfolio includes hearth, community, marriage, and government. Her domains are life, peace, twilight, community, family, good, law, and protection.
Dol Arrah[]
A lawful good goddess who acts as the patron of paladins, diplomats, and all who seek justice, fight with honor, and make sacrifices for others, as well as explorers who bring light to dark and forgotten places, she represents wisdom in battle and oversees all those who fight with wisdom as well as weapons. She is the Sovereign of Sun and Sacrifice. Her whole portfolio includes honor, sacrifice, light, the sun, and diplomacy. Her domains are light, twilight, war, glory, good, law, and the sun.
Dol Dorn[]
A chaotic good god and the patron of any who fight for a living like the ordinary soldier, such as fighters, gladiators, or athletes, Dol Dorn leads the rest of the Sovereign Host into battle. As the Sovereign of Strength and Steel, He represents bravery, strength, skill at arms, and aids those who wield weapons. His whole portfolio includes War, athleticism, and competition. His domains are War, Chaos, Competition, Good, Liberation, and Strength.
Arawai[]
A neutral good goddess who is revered by rangers, druids, farmers, sailors and any who value fertility and good weather. She is the Sovereign of Life and Love, and represents the benign side of nature and brings good weather and bountiful harvests. Her whole portfolio includes fertility, crops, plants, abundance, the wilderness, and birth. Her domains are creation, good, life, plants, nature, and weather.
Olladra[]
A neutral good goddess who acts as the patron of entertainers, gamblers, and risk-takers, such as bards, rogues, gamblers, hedonists, merchants, and any who seek good fortune. As the Sovereign of Feast and Fortune, she bestows luck and spreads joy. Her whole portfolio includes good fortune, feast, and plentyness. Her domains are life, trickery, change, freedom, artifice, feasts, fire, good, healing, luck, and pride.
Onatar[]
A neutral good god who is the revered patron and inspirer of all who create, including smiths, craftsmen, artificers, dwarves, and even a small proportion of warforged. As the Sovereign of Fire and Forge, It is he who introduced tools and weapons to the mortal races and continues to encourage people to improve upon them. His whole portfolio includes crafts, weapons, tools, smithing, fire, and innovation. His domains are forge, knowledge, artifice, creation, fire, good, metal, and warforged race.
Balinor[]
A neutral god who acts the revered patron of rangers, druids, and barbarians alike, Balinor represents the embodiment of nature, and taking what is needed from the bounty of nature.[3][4] He is the Sovereign of Horn and Hunt, and he guides hunters and wild beasts alike. His whole portfolio includes beasts and the concept of the hunt. His domains include life, nature, war, air, animals, celerity, earth, and retribution.
Kol Korran[]
A neutral god and the patron of traders and merchants, though rogues and thieves also worship his darker aspects. As the Sovereign of World and Wealth, he is the guide and protector for traders and travelers and supporter of fair negotiation. His whole portfolio includes trade, wealth, money, commerce, and theft. His domains throughout the ages include trickery, charm, commerce, travel, pact, trade, and wealth.
The Devourer[]
The Fury[]
The Keeper[]
The Mockery[]
The Shadow[]
The Traveler[]
Silver Flame[]
The Silver Flame is the quintessentially pure abstract deity of goodness and law.
The Church of the Silver Flame focuses primarily on eradicating supernatural forms of evil across Khorvaire and beyond.