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Dungeon #171 is a 125-page digital magazine issue for Dungeons & Dragons 4th edition released in [missing data].

Official synopsis[]

Chaos Scar: Stick in the Mud By Aeryn “Blackdirge” Rudel: A group of bullywugs have claimed the muddy ruins of an ancient keep as their own. Can the PCs root them out and find out what lurks at the heart of their lair? A Chaos Scar adventure for 1st-level PCs.

Treed! By Tim Eagon: An owlbear has been tormenting a tribe of elves and trapped a gnome from the Feywild. The PCs have the opportunity to find passage to the Feywild and earn the elves trust if they act quickly. A Side Trek for 7th-level PCs.

Grasp of the Mantled Citadel By Creighton Broadhurst: The Scales of War Adventure Path continues. The characters continue their quest to find a wellhidden ally of Tiamat, in a pocket domain hidden within Monadhan, the domain of betrayal. As the PCs enter the lair of a foul and corrupt enemy, they learn the full scale of Tiamat’s agenda, and defeat a pair of powerful foes before the full horror of her plans can be revealed. A Scales of War adventure for 22nd-level PCs.

Chaos Scar: Den of the Slave-Takers By Rob Heinsoo: An gnoll outcast has taken up residence in the valley of the Chaos Scar, hoping to do a brisk business in the slave trade. But his allies have different plans for the captured slaves. A Chaos Scar adventure for 1st-level PCs.

Columns:

Editorial by Chris Youngs: Playing in the Deep End

Deities & Demigods: Raven Queen By Robert J. Schwalb: Learn about the groups who pursue the Raven Queen’s agendas across the world and beyond.

Campaign Workshop: Hero Battle: Drizzt By Chris Sims & Chris Youngs: Face off against the legendary dark elf hero in this ready-to-play encounter, with several hooks for possible expansion into a full-scale adventure.

Ruling Skill Challenges By Mike Mearls: Mike continues to educate on the nature of skill challenges, with unique applications and examples.

Save My Game By Stephen Radney-MacFarland: A DM’s best friend? Stephen Radney-MacFarland, back with more advice and letters from the mailbag.

Dungeoncraft By James Wyatt, Andy Collins & Christopher Perkins: James discusses the latest changes to his fledgling campaign. This month: Guest columnists!

Content[]

Development and release[]

Development[]

The book was written by Creighton Broadhurst, Tim Eagon, Rob Heinsoo and Miranda Horner. Art was provided by Rob Alexander, Drew Baker, Steve Crow and Wayne England.

Release[]

Dungeon #171 was released by Wizards of the Coast in for $[missing data] US or $[missing data] Canadian.

On March 03, 2015, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $4.99.

Reception and influence[]

Critical reception[]

As of 2023, Dungeon #171 reached the rank of Copper seller on DriveThruRPG.

Influence on other works[]

External links[]

References[]


Dungeons & Dragons 4th edition
Core rules
Player's HandbookPlayer's Handbook 2Player's Handbook 3
Monster ManualMonster Manual 2Monster Manual 3
Dungeon Master's GuideDungeon Master's Guide 2
Starter Set
Supplements
Adventurer's VaultAdventurer's Vault 2Arcane PowerThe Book of Vile DarknessDark Sun Campaign SettingDark Sun Creature CatalogDemonomiconDivine PowerDraconomicon: Chromatic DragonsDraconomicon: Metallic DragonsDragon Magazine AnnualEberron Campaign GuideEberron Player's GuideForgotten Realms Campaign GuideForgotten Realms Player's GuideHammerfastInto the Unknown: The Dungeon Survival HandbookManual of the PlanesMartial PowerMartial Power 2Menzoberranzan: City of IntrigueMordenkainen's Magnificent EmporiumNeverwinter Campaign SettingOpen Grave: Secrets of the UndeadThe Plane Above: Secrets of the Astral SeaThe Plane Below: Secrets of the Elemental ChaosPlayer's Handbook Races: DragonbornPlayer's Handbook Races: TieflingsPlayer's Strategy GuidePrimal PowerPsionic PowerUnderdarkVor Rukoth
Adventures
Keep on the ShadowfellThunderspire LabyrinthPyramid of ShadowsDeath's ReachKingdom of the GhoulsPrince of UndeathKing of the Trollhaunt WarrensDemon Queen's EnclaveAssault on Nightwyrm FortressThe Slaying StoneOrcs of Stonefang PassDungeon DelveDungeon Magazine AnnualHalls of UndermountainMarauders of the Dune SeaRevenge of the GiantsScepter Tower of SpellgardSeekers of the Ashen CrownTomb of Horrors
Essentials
Starter SetRules CompendiumHeroes of the Forgotten KingdomsHeroes of the Fallen LandsMonster VaultDungeon Master's KitMonster Vault: Threats to the Nentir ValePlayer's Option: Heroes of ShadowPlayer's Option: Heroes of the Elemental ChaosPlayer's Option: Heroes of the FeywildThe Shadowfell: Gloomwrought and BeyondMadness at Gardmore Abbey

Dungeon Magazine #171

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