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Dungeon #159 is a 99-page digital magazine issue for Dungeons & Dragons 4th edition released in [missing data].

Official synopsis[]

MENACE OF THE ICY SPIRE By Sean Molley: New to Loudwater, the heroes learn of a tower locked in ice in the nearby wilderness. Traveling there, they discover that the tower’s master left many surprises behind for the unwary. A FORGOTTEN REALMS® adventure for 1st-level PCs.

THE ZIGGURAT BEYOND TIME By David Noonan: Rising from the surface of a massive lake, an ancient ziggurat travels through time for purposes unknown. It’s up to the characters to enter this strange relic and discover what dark threat the structure poses. An adventure for 21st-level PCs.

THE LOST MINE OF KARAK By Greg Vaughan: A Scales of War™ Adventure Path adventure. The PCs must travel to the long-lost mine of the Karak family of Overlook, in the hopes of securing a steady supply of ore for the town’s needs in this time of war. But once there, they discover that another party has also discovered the mine, with much more nefarious purposes in mind. An adventure for 6th-level PCs.

Columns:

EDITORIAL by Chris Youngs, titled: The Heights of Villainy

DUNGEONCRAFT By James Wyatt

SAVE MY GAME By Stephen Radney-MacFarland

Content[]

Development and release[]

Development[]

The book was written by Miranda Horner, Mike Mearls, M. Sean Molley, David Noonan, Christopher Perkins, Stephen Radney-MacFarland, Gary M. Sarli, Peter Schaefer, Bill Slavicsek and Greg A. Vaughan. Art was provided by Rob Alexander, Ryan Barger, Kyle Stanley Hunter, Stacy Longstreet, Sean D. MacDonald, Shauna Wolf Narciso and Wayne Reynolds.

Release[]

Dungeon #159 was released by Wizards of the Coast in for $[missing data] US or $[missing data] Canadian.

On January 20, 2015, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $4.99.

Reception and influence[]

Critical reception[]

As of 2023, Dungeon #159 reached the rank of Electrum seller on DriveThruRPG.

Influence on other works[]

External links[]

References[]


Dungeons & Dragons 4th edition
Core rules
Player's HandbookPlayer's Handbook 2Player's Handbook 3
Monster ManualMonster Manual 2Monster Manual 3
Dungeon Master's GuideDungeon Master's Guide 2
Starter Set
Supplements
Adventurer's VaultAdventurer's Vault 2Arcane PowerThe Book of Vile DarknessDark Sun Campaign SettingDark Sun Creature CatalogDemonomiconDivine PowerDraconomicon: Chromatic DragonsDraconomicon: Metallic DragonsDragon Magazine AnnualEberron Campaign GuideEberron Player's GuideForgotten Realms Campaign GuideForgotten Realms Player's GuideHammerfastInto the Unknown: The Dungeon Survival HandbookManual of the PlanesMartial PowerMartial Power 2Menzoberranzan: City of IntrigueMordenkainen's Magnificent EmporiumNeverwinter Campaign SettingOpen Grave: Secrets of the UndeadThe Plane Above: Secrets of the Astral SeaThe Plane Below: Secrets of the Elemental ChaosPlayer's Handbook Races: DragonbornPlayer's Handbook Races: TieflingsPlayer's Strategy GuidePrimal PowerPsionic PowerUnderdarkVor Rukoth
Adventures
Keep on the ShadowfellThunderspire LabyrinthPyramid of ShadowsDeath's ReachKingdom of the GhoulsPrince of UndeathKing of the Trollhaunt WarrensDemon Queen's EnclaveAssault on Nightwyrm FortressThe Slaying StoneOrcs of Stonefang PassDungeon DelveDungeon Magazine AnnualHalls of UndermountainMarauders of the Dune SeaRevenge of the GiantsScepter Tower of SpellgardSeekers of the Ashen CrownTomb of Horrors
Essentials
Starter SetRules CompendiumHeroes of the Forgotten KingdomsHeroes of the Fallen LandsMonster VaultDungeon Master's KitMonster Vault: Threats to the Nentir ValePlayer's Option: Heroes of ShadowPlayer's Option: Heroes of the Elemental ChaosPlayer's Option: Heroes of the FeywildThe Shadowfell: Gloomwrought and BeyondMadness at Gardmore Abbey

Dungeon Magazine #159

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