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Dragon Magic is a 160-page sourcebook for Dungeons & Dragons 3.5 released in September 2006.

Official synopsis[]

Wield the Legendary Power of Dragons.

Throughout history, dragons have displayed many grand and mysterious powers. Now, the secrets of these ancient talents are revealed at last!

Learn to harness the magic, the vigor, the grandeur, and the pure destructive fire of dragonkind, and achieve a level of power undreamt of... until now.

This D&D supplement presents an unprecedented variety of new options for your character, each one drawing on some element of draconic might. It presents a new standard class, the dragonfire adept, who combines a potent breath weapon with various magical invocations. It reveals many new ways to wield the magic of dragons, including draconic auras, dragonpacts, and draconic racial variants.

For the DM, this book also provides dragon-themed adventure seeds and campaign ideas, magical locations to explore, and new options for making dragons more powerful and exciting.

Content[]

Development and release[]

Development[]

The book was written by Richard Baker, Chris Campbell, Andy Collins, Greg Marks, Ari Marmell, David Noonan, Matthew Sernett, Owen K.C. Stephens and Rodney Thompson. Art was provided by David Bircham, Jeffrey Carlisle, Carl Critchlow, Daarken, Eric Deschamps, Jeff Easley, Wayne England, Erik Gist, Brian Hagan, Ralph Horsley, Warren Mahy, Lucio Parrillo, Eric Polak, Mike Schley, Arnie Swekel, Francis Tsai, Franz Vohwinkel and David Wahlstrom.

Release[]

Dragon Magic was released by Wizards of the Coast in September 2006 for $29.95 US.[1]

On November 18, 2014, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $14.99.

Reception and influence[]

Critical reception[]

As of 2023, Dragon Magic reached the rank of Electrum seller on DriveThruRPG.

Influence on other works[]

External links[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Product page. Wizards.com, via Web Archive.
Dungeons & Dragons 3.5
Core rules
Player's HandbookDungeon Master's GuideMonster ManualDungeons & Dragons Basic Game
Supplements
Book of Exalted DeedsCityscapeComplete AdventurerComplete ArcaneComplete ChampionComplete DivineComplete MageComplete PsionicComplete ScoundrelComplete WarriorDraconomiconDragon MagicDrow of the UnderdarkDungeon Master's Guide IIDungeonscapeElder EvilsExpanded Psionics HandbookFiendish Codex I: Hordes of the AbyssFiendish Codex II: Tyrants of the Nine HellsFrostburnHeroes of BattleHeroes of HorrorLibris MortisLords of MadnessMagic Item CompendiumMagic of IncarnumMiniatures HandbookMonster Manual IIIMonster Manual IVMonster Manual VPlanar HandbookPlayer's Handbook IIRaces of DestinyRaces of the DragonRaces of StoneRaces of the WildSandstormSpell CompendiumStormwrackTome of BattleTome of MagicUnearthed ArcanaWeapons of Legacy
Adventures
Expedition to Castle RavenloftExpedition to the Demonweb PitsExpedition to the Ruins of GreyhawkFantastic Locations: Dragondown GrottoRed Hand of Doom