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Reveals whether or not a creature is enchanted.


Detect Charm[]

Debuted in the Player's Handbook as a cleric spell. The Dungeon Master's Guide adds further information.

Level: 2 School: Divination
Components: V, S
Range: 3" Casting Time: 1 round
Duration: 1 turn Saving Throw: None
Target: One creature

Detects whether or not a the target is under the influence of a charm spell. The caster can check one creature each round, for a total of 10 creatures checked.

DM's Advice: Creatures who have successfully saved against charm magic are not registered by this spell.


Shields a single charmed creature against the detection of their charm.