The Dawn War pantheon is a group of deities variously worshipped in the Nentir Vale.

Members

Full list: Category:Dawn War deities

Only four of the nineteen gods of this pantheon are of a good alignment: Bahamut, dragon god of justice, Moradin, dwarven god of crafting, Avandra, human goddess of luck, and Pelor, a human sun god.

Seven are unaligned: Corellon, elven god of magic, Erathis, god of invention, Ioun, god of knowledge, Kord, god of strength, Melora, goddess of the sea, the Raven Queen, goddess of death, and Sehanine, goddess of trickery.

Eight are of an evil alignment, the most numerous category: Asmodeus, god of tyrrany, Bane, god of war, Gruumsh, god of destruction, Lolth, goddess of spiders, Tiamat, dragon goddess of greed, Torog, god of the Underdark, Vecna, god of secrets, and Zehir, god of darkness.

The Dawn War pantheon has no chief deity or ruler.

Worship

Clerics follow a single patron deity. While some churches revere multiple deities, no clerics draw power from the entire pantheon, and worship of the entire pantheon is rare.[1]

Publication history

D&D 4th edition

The Dawn War pantheon is the primary selection of deities in Player's Handbook (4e).

D&D 5th edition

The Dawn War pantheon was listed in the Dungeon Master's Guide (5e) as example of one of the many pantheons in the multiverse.[2]

Creative origins

Most of the core deities of D&D 4th edition originate from earlier editions of the game. The decision to abandon the Greyhawk setting and reboot much of the traditional lore allowed considerable changes to the core pantheon, which is now drawn from a variety of sources.

Corellon (Larethian), Moradin and Gruumsh appeared in the AD&D Deities & Demigods (1980), are best known for their appearance in the D&D third edition default pantheon. Asmodeus, Bahamut and Tiamat originally appeared in the AD&D 1st edition Monster Manual (1977), while Lolth appeared in the Fiend Folio (1980); all were once described as lesser deities in Deities & Demigods (1980).

Kord, Pelor, Sehanine, Tharizdun and Vecna come from the Greyhawk pantheon, while Bane originates in the Forgotten Realms. Erathis was inspired by the Greek Athena, and Avandra by the Greek Tyche. Zehir is Set from the Egyptian pantheon, while the Raven Queen was inspired by Wee Jas of the Greyhawk pantheon and Hel of the Norse pantheon.[2]

Ioun, Melora and Torog were original creations for D&D 4th edition.[2] Ioun was retroactively named for the ioun stones, one of the earliest D&D magic items which originated in novels by Jack Vance.

References

  1. Player's Handbook (4e) (2008), p.61-62.
  2. 2.0 2.1 2.2 Player's Handbook (5e) (2014), p.10-11.
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