Reflects or negates magical darkness.
AD&D 2e[]
| Dark Mirror | |
|---|---|
| Spell Level: 2 | Rarity: Very Rare |
| Schools: Abjuration, Alteration, Shadow | |
| Components: V, S, M (a small mirror and an unlit candle) | |
| Range: 0 | Casting Time: 2 |
| Duration: Special | Saving Throw: Special |
| Area: Special | |
The caster of this spell (from in The Arcanabula of Jume) can produce one of three effects at their choice.
Prevent Magical Darkness from Forming Around the Caster: For 1 round/level, magical darkness cannot form around the caster.
Reflect a Magical Darkness Effect: For 1 round/level, magical darkness that would affect the caster can be reflected to any point within 10 yards/level. The darkness is stationary at the point chosen. If reflected directly back onto the caster, the darkness can move with the caster, though the caster in this case gets a saving throw vs. spell. On a success, the magical darkness is simply negated.
Ennable the Caster to See in Darkness: For 1 turn/level, the caster can see in any darkness, including magical darkness, for up to 10 ft./level.