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Snuffs out lights in the area.

AD&D 2e[]

Create Darkness
Spell Level: 3 Rarity: Uncommon (drow, underdark natives) or rare
Schools: Alteration, Shadow
Components: V, S
Range: 40 yds. + 10 yds/level Casting Time: 3
Duration: Instantaneous Saving Throw: Special
Area: 50-ft. radius

All nonmagical light-sources in the area are extinguished and cannot be lit for one hour. Magical light sources are allowed a save vs. disintigration, and on a failure, the light is snuffed out (the item is not destroyed). Magical light sources can repeat the save every turn with a +4 bonus, and re-light if they succeed on the save. If they fail every save for an hour, the spell ends and magical lights are re-lit.

The Dark Creepers are known to possess this as a spell-like ability.