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Chris S. Sims (born 1971) is an American editor, writer and game designer. As a game designer, Sims is best known for his online and print works for the Dungeons & Dragons fantasy role-playing game published by Wizards of the Coast and Starfinder role-playing game by Paizo.

Personal life[edit | edit source]

Chris S. Sims was born in October 1971 in Virginia, USA.[1]

Career[edit | edit source]

Game design[edit | edit source]

Sims started out working for small d20 companies in 2003, then worked as a freelance editor for Roleplaying Games R&D at Wizards of the Coast. Wizards later hired him as the Duel Masters editor in 2005. From there, Sims became an associate editor in RPG R&D at Wizards, so some of Chris S. Sims' work for Wizards of the Coast is labeled as Wizards RPG Team, consisting of Sims, David Noonan and Robert J. Schwalb.[2]

He later became a writer and story designer,[3][4][5][6] and his design credits include the Secrets of Sarlona (2007) supplement for the Eberron campaign setting, the Rules Compendium (2007), the fourth edition Forgotten Realms Campaign Guide[7] (2008), the adventure Demon Queen's Enclave[8] (2008), and other story projects.[9][10][11]

Sims also worked on the 4th edition Monster Manual. His book Monster Manual 2, co-written with Rob Heinsoo, was a Wall Street Journal bestseller in 2009.[12][13] He is co-author of the Book of Templates.[14]
He worked as an editor on the 5th edition of D&D,[15] which became a New York Times Bestseller.[16][17] He worked for Wizards until 2015.[18]

Sims produced material for Magic: The Gathering, Duel Masters, State of Decay 2, and other gaming systems.[19]

In 2017 he was hired as a game and story designer at Paizo.[20] He designed and wrote the first adventure for the Starfinder franchise: The Diaspora Strain.[21]

Sims is a frequent guest at cons and events in the gaming community[22][23][24] and a regular contributor in gaming magazines like 'Critical Hits'.

Sims' work is subject of critical analysis in gaming research.[25][26]

Consultant[edit | edit source]

Sims has worked as a language consultant for filmmaker and artist Johannes Grenzfurthner (Glossary of Broken Dreams).[27][28]

Art[edit | edit source]

Sims created works of interactive fiction.[29]

Sims was awarded an art residency at Museumsquartier in Vienna, Austria in autumn 2017.[30] He created an interactive roleplaying perfomance for the Vienna Art Week.[31]

Bibliography[edit | edit source]

Awards[edit | edit source]

Chris S. Sims won many awards for his game design work, for example the 5th edition of D&D.[32][33]

References[edit | edit source]

  1. Personal information
  2. Wizards RPG Team, publication list on AbeBooks
  3. Career overview, 2017
  4. Official D&D Livestream: "Against the Slave Lords with R&D, Part 2"
  5. Schmidt, Peter: Gaming Space: Creativity, Collaboration, Design: FU Berlin, 2012. p. 51ff.
  6. Official D&D Livestream: "The Lich-Queen's Beloved Part 4"
  7. Forgotten Realms Campaign Guide
  8. Demon Queen's Enclave
  9. D&D, "Scourge Sword Coast", 2014
  10. Chris Sims at Encounters Series, D&D
  11. Crits for Brains, review of "Tales from the Yawning Portal" by Chris Sims
  12. (May 29, 2009). "Wall Street Journal Best-Sellers", Connecticut Post.
  13. The Tome Show: Making Monsters Sizzle (October 14, 2016)
  14. Book of Templates, review on
  15. Conversions to 5th Edition D&D, Chris Sims
  16. NY Times Bestellers, October 2014
  17. Neatorama: "Weird D&D Questions", Chris Sims
  18. EnWorld RPG News, WOTC layoffs
  19. Museumsquartier/Quartier21 AiR programme, Chris S. Sims
  20. Starfinder AP Interview with Paizo's Jason Keeley and Chris Sims
  21. Paizo - Starfinder Adventure Path: The Diaspora Strain
  22. "Don't Split" with guest Chris Sims
  23. D&D Extra Life 2015: Session 10 with Chris Sims
  24. D&D Extra Life 2015: Session 6 with Chris Sims
  25. Williams, D.: Understanding Tabletop Games. Montreal: Concordia, 2011. p. 32ff.
  26. Zebrabutter: "Der Film Glossary of Broken Dreams oder: Im Schlachthaus Zum Goldenen Kalb"; April 25, 2018
  27. Glossary of Broken Dreams, project page
  28. Triskele, interactive fiction by Chris Sims
  29. Museumsquartier/Quartier21 AiR programme, Chris S. Sims
  30. Trummel, Cosima: Fantasy Games Deconstructed: University Vienna, 2018. p. 12.
  31. 2016 Golden Geek Awards
  32. 2016 Origins Awards
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External links[edit | edit source]

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