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The target loses all sight

Original D&D

Introduced in The Strategic Review 1-4, as part of the Illusionist class. Dragon Magazine #12 preserved this spell on the Illusionist list.

  • Spell Level 2
  • Range 12"

Causes the target to become blind until dispelled, or removed by the caster.

AD&D 2e

Spell Level: 2 Rarity: Common
Schools: Illusion/Phantasm
Components: V
Range: 30 yds + 10 yds/lv Casting Time: 2
Duration: Permanent Saving Throw: Negates
Target: 1 creature

The target of this spell becomes blind on a failed save, seeing nothing but a field of opaque gray in front of their vision. A blinded creature takes -4 on its attack rolls, and gives opponents a +4 bonus on their attack rolls against it. The spell cannot be removed with a cure spell, but can be removed with a dispel effect.