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Bad Light is a 8-page short adventure module for Dungeons & Dragons 3.5 released on July 31, 2004. It is suitable for player characters of 4th level.

Spoiler alert: The following article contains spoilers for an adventure module.

Official synopsis[]

What's happened to the Pearl Tower -- an ancient lighthouse built to warn ships away from a treacherous reef?

Ships are disappearing, and the busy part of the trading season is just about to start. Could someone have taken over the lighthouse and wrecked the ships?

Drop the latest miniadventure for D&D v.3.5 by Owen K. C. Stephens into any coastal region of your campaign world that has a reef and a cliff wall and is near shipping lanes.

Suitable for four 4th-level characters.

Plot[]

Background[]

Synopsis[]

Development and release[]

Development[]

The book was written by Owen K.C. Stephens. Art was provided by Cynthia Fliege, Sean Glenn, Dennis Kauth and Robert Lazzaretti.

Release[]

Bad Light was originally released for free on the Wizards of the Coast website on July 31, 2004, as part of its Original Adventures series. It remained online until around 2014.

On February 09, 2016, it was re-released on digital sale. It is currently available on DriveThruRPG and Dungeon Masters Guild for $0.99.

Reception and influence[]

Critical reception[]

As of 2023, Bad Light reached the rank of Silver seller on DriveThruRPG.

Influence on other works[]

External links[]

References[]


Original Adventures 3e web series
The Alchemist's EyrieBad LightBad Moon WaningBase of OperationsBlack RainThe Burning PlagueCave of the SpidersThe Crumbling Hall of the Frost Giant JarlA Dark and Stormy KnightDesert SandsDry SpellEnvironmental ImpactThe Ettin's RiddleAn Eye for an EyeThe Eye of the SunFait AccompliFallen AngelFang, Beak, and ClawForce of NatureA Frigid DemiseFrozen WhispersThe Ghosts of AnielA Harvest of EvilHasken's ManorHaunting LodgeHouse of HarpiesAn Icy HeartIll Wind in FriezfordInto the Frozen WasteJungle SecretsThe Kopru RuinsLegend of the Silver SkeletonLest Darkness RiseLochfell's SecretLuck of the DrawManifesting: A TaleMatters of VengeanceThe Ministry of WindsOne Last RiddleA Question of EthicsRoad to OblivionThe Sea WitchThe Secret of the Windswept WallSelf-Fulfilling Prophecy?Sheep's ClothingShoals of IntrigueShrine of the Feathered SerpentSomething's CookingStart at the EndStone DeadTarus's BanquetThe Temple of RedcliffTest of the DemonwebThicker Than WaterThe Thunder BelowTiger's PalaceTo Quell the Rising StormTomb of HorrorsTower in the IceThe Tower of DeceptionThe Treasure of the Black VeilsThe Unwavering PathThe Vessel of StarsWar of DragonsWhite Plume MountainWreck Ashore
Dungeons & Dragons 3.5
Core rules
Player's HandbookDungeon Master's GuideMonster ManualDungeons & Dragons Basic Game
Supplements
Book of Exalted DeedsCityscapeComplete AdventurerComplete ArcaneComplete ChampionComplete DivineComplete MageComplete PsionicComplete ScoundrelComplete WarriorDraconomiconDragon MagicDrow of the UnderdarkDungeon Master's Guide IIDungeonscapeElder EvilsExpanded Psionics HandbookFiendish Codex I: Hordes of the AbyssFiendish Codex II: Tyrants of the Nine HellsFrostburnHeroes of BattleHeroes of HorrorLibris MortisLords of MadnessMagic Item CompendiumMagic of IncarnumMiniatures HandbookMonster Manual IIIMonster Manual IVMonster Manual VPlanar HandbookPlayer's Handbook IIRaces of DestinyRaces of the DragonRaces of StoneRaces of the WildSandstormSpell CompendiumStormwrackTome of BattleTome of MagicUnearthed ArcanaWeapons of Legacy
Adventures
Expedition to Castle RavenloftExpedition to the Demonweb PitsExpedition to the Ruins of GreyhawkFantastic Locations: Dragondown GrottoRed Hand of Doom
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