Arms and Equipment Guide is a 160-page sourcebook for Dungeons & Dragons 3.0 released in March 2003.
Official synopsis[]
Heroes need to be prepared for anything, which means having the right weapons and gear on hand at all times. The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble:
- A caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles;
- over 230 magic weapons and armors, such as the flameshroud axe, lance of the unending charge, and vampire hunter armor;
- over 125 magic items, including new artifacts, such as elixir armor, rings of the hive mind, the ghost rod, and the bag of endless caltrops; and
rules for vehicle combat on land, sea, and air.
Within these pages, players and Dungeon Masters will find what they need to outfit their characters for nearly every contingency. To use this accessory, a Dungeon Master also needs the Player’s Handbook and the Dungeon Master’s Guide. A player needs only the Player’s Handbook.
Content[]
Development and release[]
Development[]
Arms and Equipment Guide was written by Eric Cagle, Jesse Decker, Jeff Quick, Rich Redman, and James Wyatt. Art was provided by Dennis Cramer, David Day, Todd Gamble, David G. Martin, Eric Peterson, Scott Roller, and Sam Wood.
The book takes its name from the AD&D 2nd edition sourcebook, DMGR3 Arms and Equipment Guide (2e) (1991).
Release[]
Arms and Equipment Guide was released by Wizards of the Coast in March 2003 for $26.95 US, or $37.95 Canadian.[1]
On May 28, 2013, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $10.99.
Reception and influence[]
Critical reception[]
As of 2023, Arms and Equipment Guide (3e) reached the rank of Gold seller on DriveThruRPG.
Influence on other works[]
External links[]
- Arms and Equipment Guide (3e) on DriveThruRPG
- Arms and Equipment Guide (3e) on Dungeon Masters Guild
References[]
| Dungeons & Dragons 3.0 |
|---|
| Core rules |
| Player's Handbook • Dungeon Master's Guide • Monster Manual • Dungeons & Dragons Adventure Game |
| Supplements |
| Arms and Equipment Guide • Book of Challenges • Book of Vile Darkness • Defenders of the Faith • Deities and Demigods • Enemies and Allies • Epic Level Handbook • Fiend Folio • Ghostwalk • Hero Builder's Guidebook • Living Greyhawk Gazetteer (Gazetteer) • Manual of the Planes • Masters of the Wild • Monster Manual II • Oriental Adventures • Psionics Handbook • Savage Species • Song and Silence • Stronghold Builder's Guidebook • Sword and Fist • Tome and Blood |
| Adventures |
| The Sunless Citadel • The Forge of Fury • The Fright at Tristor • The Speaker in Dreams • The Standing Stone • Return to the Temple of Elemental Evil • Heart of Nightfang Spire • Deep Horizon • Lord of the Iron Fortress • Bastion of Broken Souls • City of the Spider Queen |