Increases the size of a group of animals.
Original D&D[]
Growth of Animals[]
Debuted in Men & Magic, for the magic-user. Supplement 3: Eldritch Wizardry adds the spell to the druid list, and calls it Animal Growth.
- Spell Level 5
- Range 12"
- Duration 12 turns
Causes 1d6 normal animals to grow to giant-size, gaining proportionate attack capabilities.
AD&D[]
Animal Growth[]
Debuted in the Player's Handbook as a druid spell.
| Level: 5 | School: Alteration |
| Components: V, S, M (mistletoe) | |
| Range: 8" | Casting Time: 7 segments |
| Duration: 2 rounds/level | Saving Throw: None |
| Targets: Up to 8 animals in a 2" square area | |
The target animals grow to twice their normal size. Their HD are doubled (and their attack capabilities likewise increase).
Reversed[]
The reverse reduces animal size by half, likewise reducing HD and thus attack capabilities.