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Increases the size of a group of animals.

Original D&D[]

Growth of Animals[]

Debuted in Men & Magic, for the magic-user. Supplement 3: Eldritch Wizardry adds the spell to the druid list, and calls it Animal Growth.

  • Spell Level 5
  • Range 12"
  • Duration 12 turns

Causes 1d6 normal animals to grow to giant-size, gaining proportionate attack capabilities.


Animal Growth[]

Debuted in the Player's Handbook as a druid spell.

Level: 5 School: Alteration
Components: V, S, M (mistletoe)
Range: 8" Casting Time: 7 segments
Duration: 2 rounds/level Saving Throw: None
Targets: Up to 8 animals in a 2" square area

The target animals grow to twice their normal size. Their HD are doubled (and their attack capabilities likewise increase).


The reverse reduces animal size by half, likewise reducing HD and thus attack capabilities.