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Increases the size of a group of animals.

Original D&D[]

Growth of Animals[]

Debuted in Men & Magic, for the magic-user. Supplement 3: Eldritch Wizardry adds the spell to the druid list, and calls it Animal Growth.

  • Spell Level 5
  • Range 12"
  • Duration 12 turns

Causes 1d6 normal animals to grow to giant-size, gaining proportionate attack capabilities.

AD&D[]

Animal Growth[]

Debuted in the Player's Handbook as a druid spell.

Level: 5 School: Alteration
Components: V, S, M (mistletoe)
Range: 8" Casting Time: 7 segments
Duration: 2 rounds/level Saving Throw: None
Targets: Up to 8 animals in a 2" square area

The target animals grow to twice their normal size. Their HD are doubled (and their attack capabilities likewise increase).

Reversed[]

The reverse reduces animal size by half, likewise reducing HD and thus attack capabilities.

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