Aberration is a creature type in Dungeons & Dragons.
Overview[]
Aberrations are alien entities with bizarre anatomy and strange abilities.[1] They are frequently connected to the Far Realm,[2] and many have mental powers.[3]
Examples of aberrations include aboleths, beholders, and mind flayers.[4] Slaadi are sometimes classified as aberrations.[3]
Publication history[]
D&D 3rd edition[]
The aberration type was introduced in the Monster Manual (3.0) (2000) and retained for the Monster Manual (3.5) (2003).
D&D 4th edition[]
The aberrant origin replaced the aberration type in the Monster Manual (4e) (2008). Aberrant creatures could be animates, beasts, humanoids, or magical beasts.
D&D 5th edition[]
The aberration type returned in the Monster Manual (5e) (2014).
See also[]
- Category:Aberrations
- Category:Aberrant animates (4e)
- Category:Aberrant beasts (4e)
- Category:Aberrant humanoids (4e)
- Category:Aberrant magical beasts (4e)
- Category:Aberration-type (3e)
References[]
- ↑ d20 3.0 SRD (Open Gaming Foundation). Retrieved 2020-08-14.
- ↑ Monster Manual (4e) (2008), p.280.
- ↑ 3.0 3.1 Monsters (The Hypertext d20 SRD 5E). Retrieved 2020-08-15.
- ↑ Monster Manual (3.0) (2000), p.4.